Difference between revisions of "Passive skill"
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==Passive Skills Master List== | ==Passive Skills Master List== | ||
− | An alphabetical listing of all known passive skills. There were 64 traits seen at the [[July 2011 Press Event]], and 1 more | + | An alphabetical listing of all known passive skills. There were 64 traits seen at the [[July 2011 Press Event]], and 1 more was revealed shortly after. However, the passives list was completely overhauled for the beta. |
{{Passive skill header}} | {{Passive skill header}} | ||
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{{:Astral Presence}} | {{:Astral Presence}} | ||
{{:Back to Basics}} | {{:Back to Basics}} | ||
− | |||
{{:Ballistics}} | {{:Ballistics}} | ||
{{:Berserker Rage}} | {{:Berserker Rage}} | ||
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{{:Bloodthirst}} | {{:Bloodthirst}} | ||
{{:Blur}} | {{:Blur}} | ||
+ | {{:Boon of Bul-Kathos}} | ||
+ | {{:Brawler}} | ||
{{:Care of the Master}} | {{:Care of the Master}} | ||
{{:Cloak of Shadows}} | {{:Cloak of Shadows}} | ||
{{:Counterattack}} | {{:Counterattack}} | ||
− | |||
{{:Death Pact}} | {{:Death Pact}} | ||
{{:Drain Power}} | {{:Drain Power}} | ||
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{{:Glass Cannon}} | {{:Glass Cannon}} | ||
{{:Hot Pursuit}} | {{:Hot Pursuit}} | ||
+ | {{:Inspiring Presence}} | ||
{{:Insane Courage}} | {{:Insane Courage}} | ||
− | {{: | + | {{:Juggernaut}} |
− | |||
{{:Killing Spree}} | {{:Killing Spree}} | ||
{{:Knowledge is Power}} | {{:Knowledge is Power}} | ||
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{{:Mind and Body}} | {{:Mind and Body}} | ||
{{:Near Death Experience}} | {{:Near Death Experience}} | ||
+ | {{:No Escape}} | ||
{{:Opportunity}} | {{:Opportunity}} | ||
{{:Piercing Attacks}} | {{:Piercing Attacks}} | ||
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{{:Rituals}} | {{:Rituals}} | ||
{{:Ruthless}} | {{:Ruthless}} | ||
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{{:Spirit Vessel}} | {{:Spirit Vessel}} | ||
{{:Spiritual Attunement}} | {{:Spiritual Attunement}} | ||
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{{:Untouchable}} | {{:Untouchable}} | ||
{{:Weak Spot}} | {{:Weak Spot}} | ||
+ | {{:Weapons Master}} | ||
{{:Years of Training}} | {{:Years of Training}} | ||
{{:Zombie Master}} | {{:Zombie Master}} | ||
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* [http://www.diii.net/blog/comments/diablo-iii-skill-trees-innovative-overhaul/ Skill Tree Overhaul] | * [http://www.diii.net/blog/comments/diablo-iii-skill-trees-innovative-overhaul/ Skill Tree Overhaul] | ||
* [http://diablo.incgamers.com/blog/comments/diablo-3-has-no-passive-skills/ No more passive skills?] | * [http://diablo.incgamers.com/blog/comments/diablo-3-has-no-passive-skills/ No more passive skills?] | ||
+ | * [http://diablo.incgamers.com/forums/showthread.php?p=8012653#post8012653 Kastigar's Really Big Barb thread] -- IncGamers 8th Aug 2011 | ||
Revision as of 04:58, 9 September 2011
Passive skills are skills that add bonuses, usually modifying other skills, that work all the time. They boost overall stats, or modify other skills, but are not used directly.
For instance, an active skill would be one that shot a Fireball. A passive skill would add say, +50% damage to all Fire Skills. Passive skills differ slightly from buffs, which can be very similar bonuses, but with a fixed duration.
In 2010 Blizzard announced that due to recent game changes, there were no longer any passive skills in the Diablo III skill trees. Passive skills remained in the game, but as was revealed at BlizzCon 2010, they were accessed via the traits system. [1] [2]
In July 2011 Blizzard announced that the traits system had been revamped and turned back into a passive skills system.
See the various class skills pages for more details.
Description
Passive skills are not used directly for attacks, and tend to provide bonuses to numerous other skills, or add percentages to damage, to hit, defense, resistances, and other useful stats. Some effects also comes from passive skills, such as activating a bonus under special circumstances, such as a critical hit, or being hit.
Passive skills are often as or more important than some active skills, but usually receive less attention since they are not flashy or obvious in their effects. An example is making the possibility
Passive skills seldom possess synergistic properties. Passive skills are not signature skills.
Passive Skills Master List
An alphabetical listing of all known passive skills. There were 64 traits seen at the July 2011 Press Event, and 1 more was revealed shortly after. However, the passives list was completely overhauled for the beta.
|
| Aggression
| Increases attack by Template:Cyanize.
|
17
12
15
15
12
|
Barbarian
Witch Doctor
Wizard
Monk
Demon Hunter
|-
Animosity is a Barbarian passive skill unlocked at Level 27, which increases Fury generation and maximum Fury.
Contents
- 1 Description
- 2 Passive Skills Master List
- 3 Description
- 4 Synergies
- 5 Development
- 6 References
- 7 Description
- 8 Synergies
- 9 Development
- 10 References
- 11 Description
- 12 Synergies
- 13 Development
- 14 References
- 15 Description
- 16 Synergies
- 17 Development
- 18 References
- 19 Description
- 20 Synergies
- 21 Development
- 22 References
- 23 Skill Rune Effects
- 24 Media
- 25 Development
- 26 Reaper of Souls Change
- 27 Current Description
- 28 Synergies
- 29 Development
- 30 References
- 31 Description
- 32 Design
- 33 Synergies
- 34 Development
- 35 References
- 36 Description
- 37 Synergies
- 38 Development
- 39 References
- 40 Development
- 41 References
Description
Name | Level | Description |
---|
<skill class="Barbarian">Animosity</skill>
Synergies
While Animosity doesn't affect any Barbarian skill directly, all Fury Spending skills can be cast more often with this passive in effect.
Development
Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Animosity was first revealed in the July 2011 Press Event with a listed level of 1 (presumably so players could try it out from the beginning).
Beta
The beta started in September 2011, and Animosity was moved to level 19. When passives were reorganized for Beta Patch 14, Animosity was moved up to level 27.
References
- Zediono's translation of JudgeHype's pre-beta report — IncGamers 1st Aug 2011
- Kastigar's Really Big Barb thread — IncGamers 8th Sep 2011
- Barbarian Passive Skills — Blizzard's Official Diablo III Site
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Archery is a Demon Hunter passive skill unlocked at Level 30, which grants bonuses to attacks made by bows or crossbows (bonuses are based on the weapon type of your main hand).
Description
Name | Level | Description |
---|
<skill class="DemonHunter">Archery</skill>
Synergies
Every damage dealing Demon Hunter attack benefits from Archery.
Development
Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Archery was first revealed in the July 2011 Press Event. It had a listed level of 6, which was clearly temporary since passives aren't available until level 10.
Beta
The beta started in September 2011, and Archery was moved to level 20. It became a level 22 passive for Beta Patch 13, and when passives were reorganized for Beta Patch 14, Archery was moved up to level 30.
References
- Zediono's translation of JudgeHype's pre-beta report — IncGamers 1st Aug 2011
- HardRock's Demon Hunter Passive Skills — IncGamers 6th Sep 2011
- Demon Hunter Passive Skills — Blizzard's Official Diablo III Site
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Astral Presence is a Wizard passive skill unlocked at Level 24, which increases maximum Arcane Power and Arcane Power regeneration.
Description
Name | Level | Description |
---|
<skill class="Wizard">Astral Presence</skill>
Synergies
No synergies with any active skills or other Wizard passives are known.
Development
Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Astral Presence was first revealed in the July 2011 Press Event as a level 20 passive.
Beta
When the beta started in September 2011, Astral Presence was dropped to level 19. For Beta Patch 13, it was dropped again to level 18. When passives were reorganized for Beta Patch 14, Astral Presence was moved up to level 24.
References
- Zediono's translation of JudgeHype's pre-beta report — IncGamers 1st Aug 2011
- HardRock's Wizard Passive Skills — IncGamers 6th Sep 2011
- Wizard Passive Skills — Blizzard's Official Diablo III Site
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
|
| Back to Basics
| Increases the basic damage done by the Demon Hunter's weapon by Template:Cyanize.
|
18
|
Demon Hunter
|-
Ballistics is a Demon Hunter passive skill unlocked at Level 55, which increases damage dealt by Rockets.
Description
Name | Level | Description |
---|
<skill class="DemonHunter">Ballistics</skill>
Synergies
This Passive should boost damage from:
- The Sentry's rockets when using the Spitfire Turret rune.
- Rapid Fire's rockets when using the Fire Support rune.
- Strafe's rockets when using the Rocket Storm rune.
- Multishot's rockets when using the Arsenal rune.
- Cluster Arrow's rockets when using the Shooting Stars rune.
Development
Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Ballistics was first revealed in the July 2011 Press Event as a level 24 passive.
Beta
The beta started in September 2011, and Ballistics was moved to level 30. When passives were reorganized for Beta Patch 14, Ballistics was moved up to level 55 and heavily nerfed: damage increase was reduced from 100% to 50%.
References
- Zediono's translation of JudgeHype's pre-beta report — IncGamers 1st Aug 2011
- HardRock's Demon Hunter Passive Skills — IncGamers 6th Sep 2011
- Demon Hunter Passive Skills — Blizzard's Official Diablo III Site
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
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Berserker Rage is a Barbarian passive skill unlocked at Level 20, which increases the Barbarian's damage when he is full of Fury.
Description
Name | Level | Description |
---|
<skill class="Barbarian">Berserker Rage</skill>
Synergies
No synergies with any active skills or other Barbarian passives are known.
Development
Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Berserker Rage was first revealed in the July 2011 Press Event with a listed level of 1 (presumably so players could try it out from the beginning).
Beta
The beta started in September 2011, and Berserker Rage was moved to level 17. When passives were reorganized for Beta Patch 14, Berserker Rage was moved up to level 20.
References
- Zediono's translation of JudgeHype's pre-beta report — IncGamers 1st Aug 2011
- Kastigar's Really Big Barb thread — IncGamers 8th Sep 2011
- Barbarian Passive Skills — Blizzard's Official Diablo III Site
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Black Ice is a rune effect in Ray of Frost, an Offensive Wizard skill.
This rune effect creates ice puddles where monsters die from the attack. These patches of ice deal 193% weapon damage over three seconds to enemies that move through them. The ideal way to use this rune effect is to kill an enemy where others are going to have to stand, thus ensuring that the cold damage radiates to them all for the full three seconds.
Skill Rune Effects
Refer to the Ray of Frost rune effects article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, strategy tips, and other related information.
Name | Level | Description |
---|
<skill class="Wizard">Ray of Frost</skill> <skill class="Wizard" rune="Black Ice">Ray of Frost</skill>
Media
Screenshots and movies will be added post-release.
Development
Prior to the skill revision in February 2012, this rune effect was enabled by the Alabaster Rune, granting the following effect with a level 7 runestone:
Black Ice |
[e] Enemies who die leave a patch of ice on the ground that causes 385% weapon damage per second as Cold to enemies moving through it. |
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Bloodthirst is a Barbarian passive skill unlocked at Level 24, which causes the Barbarian to gain life based on the amount of damage he deals, in a traditional leech-skill.
Reaper of Souls Change
This skill is set for a big change/nerf in Reaper of Souls. Datamined information tells of its future:[3]
This is part of RoS' across-the-board change to healing, which is almost entirely removing Life Steal from the game, whether it comes from skills or item bonuses.
Current Description
One of the many powerful Barbarian passive skills, Bloodthirst provides a passive Life Steal bonus no other class can match. (Other classes can add Life Steal with specific skills, but never via a full time passive.) This skill makes things much easier for the Barbarian's survival and can open up more gear options, since Barbs can obtain Life Steal from this, or from their Mighty Belts, while all other classes can only get Life Steal from weapons.
Name | Level | Description |
---|
<skill class="Barbarian">Bloodthirst</skill>
Synergies
There are no direct synergies with any active skills or other Barbarian passives. However all skills that boost damage boost the effectiveness of Life Steal, and the Barbarian has a number of those.
Development
Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Bloodthirst is unique in that it was an original passive skill and is once again a passive skill, but was never a trait. For the July 2011 Press Event, it had a listed level of 1 (presumably so players could try it out from the beginning), but for the beta, it was a level 10 passive.
Beta
The beta started in September 2011, and Bloodthirst was moved to level 10. When passives were reorganized for Beta Patch 14, Bloodthirst was moved up to level 24.
Previous Versions
- Bloodthirst (skill) - The original passive skill.
In Other Games
Players familiar with Diablo II (or WarCraft II or DotA) will recognize that this skill provides lifesteal. However, in Diablo II most skills didn't give life per hit, but there were health leeching prefixes on weapons, which could make any class gain health on hits.
References
- Zediono's translation of JudgeHype's pre-beta report — IncGamers 1st Aug 2011
- Kastigar's Really Big Barb thread — IncGamers 8th Sep 2011
- Barbarian Passive Skills — Blizzard's Official Diablo III Site
- Datamined Barbarian skill changes forum thread.
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Blur is a Wizard passive skill unlocked at Level 10, which reduces the damage taken from melee attacks.
Description
Name | Level | Description |
---|
<skill class="Wizard">Blur</skill>
Design
Most Wizards wish to kill from a distance and avoid ever taking melee damage. As such this passive seems more designed for emergency use, or for a battle mage.
Synergies
No synergies with any active skills or other Wizard passives are known.
Development
Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. When traits were changed back to passive skills in early 2011, Blur was moved directly from a level 19 trait to a level 10 passive.
Beta
The beta started in September 2011, and Blur was moved to level 25. When passives were reorganized for Beta Patch 14, Blur was moved back to level 10.
Previous Versions
- Blur (trait) - As a trait.
See the traits page for more details on previous versions of this and many other passive skills.
References
- Zediono's translation of JudgeHype's pre-beta report — IncGamers 1st Aug 2011
- HardRock's Wizard Passive Skills — IncGamers 6th Sep 2011
- Wizard Passive Skills — Blizzard's Official Diablo III Site
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Boon of Bul-Kathos is a Barbarian passive skill unlocked at Level 60, which reduces the cooldown on Earthquake, Call of the Ancients, and Wrath of the Berserker.
Description
Name | Level | Description |
---|
<skill class="Barbarian">Boon of Bul-Kathos</skill>
Synergies
No synergies with any active skills or other Barbarian passives are known.
Development
Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system.
Beta
Boon of Bul-Kathos was not seen until it showed up in the Diablo III beta as a level 30 passive. When passives were reorganized for Beta Patch 14, Boon of Bul-Kathos was moved up to level 60.
References
- Kastigar's Really Big Barb thread — IncGamers 8th Sep 2011
- Barbarian Passive Skills — Blizzard's Official Diablo III Site
Template:Skill navbox Diablo IIIBrawler
Care of the Master
Cloak of Shadows
Counterattack
Death Pact
Drain Power
Exalted Soul
Expert Defense
Ferocity
Flawless Technique
Flight Before Fight
Focused Discipline
Frenzied Attacks
Glass Cannon
Hot Pursuit
Inspiring Presence
Insane Courage
Juggernaut
Killing Spree
Knowledge is Power
Leader of the Pack
Mana Regeneration
Mind and Body
Near Death Experience
No Escape
Opportunity
Piercing Attacks
Plagued
Pound of Flesh
Quickening
Relentless
Resonance
Resourcefulness
Ritual of Blood
Rituals
Ruthless
Spirit Vessel
Spiritual Attunement
Strength in Adversity
Strength of Spirit
Superior Skill
Superstition
Temporal Flux
Temporal Shift
Tough As Nails
Toughness
Unforgiving
Unstable Energy
Untouchable
Weak Spot
Weapons Master
Years of Training
Zombie Master
|}
Development
At BlizzCon 2008, there were far more passive than active skills in the three character trees, bit it changed in May 2009 and was shown with more detail at BlizzCon 2009.
- Read more about skill development.
Over time the number of passive skills were reduced, and as of Blizzcon 2009 there were about 35 skills for the Wizard, Witch Doctor, and Barbarian, with around a dozen of those passive.
The first big change came in 2010, when the skill trees were completely overhauled, more active skills were introduced, and all of the passive skills were removed. Removed from the skill trees, not from the game, they were turned into the traits system.
The second big change came in July 2011, when passive skills were re-introduced into the game and the traits were removed.
References
- BlizzCon 2008
- Skill Tree Overhaul
- No more passive skills?
- Kastigar's Really Big Barb thread -- IncGamers 8th Aug 2011