Death Pact
This passive was removed from the game prior to the beta launch. This article is preserved for archive purposes. See the Witch Doctor passives page for current passive skill information for this class.
Death Pact is a passive skill available exclusively to the Witch Doctor. This enables the class to take less damage when low on hit points.
Lore[edit | edit source]
Not known yet.
Design[edit | edit source]
When the Witch Doctor has under 35% health, damage taken is reduced by 20%.
Level Requirement[edit | edit source]
- Witch Doctor: level 18
Synergies[edit | edit source]
No synergies with any active skills or other passive skills are known.
Development[edit | edit source]
Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Like many passive skills, Death Pact was moved directly from a trait of the same name when traits were changed back to passive skills in early 2011. Neither the name nor the function changed, though the stats may have been tweaked slightly.
- Death Pact (skill) - The original passive skill.
- Death Pact (trait) - As a trait with slightly more generous stats.
See the traits page for more details on previous versions of this and many other passive skills.
References[edit | edit source]
- Zediono's translation of JudgeHype's pre-beta report -- IncGamers 1st Aug 2011
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
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