Blood Moon
Blood Moon is a rune effect in Shadow Power, is a Discipline-spending Demon Hunter skill.
This rune effect increases the life leech from 20% to 30% for the 3 second duration of this effect.
Even with this much healing, the long term utility of this skill is open to doubt. A level 60 Demon Hunter with good equipment should be dealing DPS in the tens of thousands, and 30% of say, 20,000, is 6000 healing per second. That seems like a a huge amount of healing; 18,000 or so during the 3 seconds of Blood Moon. However that same Demon Hunter would likely have hit points in the 25,000+ range, and with Inferno monsters able to one or two-shot almost any character, a DH could utilize Blood Moon with perfect timing, unleash a massive assault upon a target, and still die from taking damage more quickly than the healing flows back.
Skill Rune Effects[edit | edit source]
See the Shadow Power rune effects article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.
Name | Level | Description |
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<skill class="DemonHunter">Shadow Power</skill> <skill class="DemonHunter" rune="Blood Moon">Shadow Power</skill>
Media[edit | edit source]
Screenshots and movies will be added post-release.
Development[edit | edit source]
Prior to the skill revision in February 2012, this rune effect was enabled by a Alabaster Rune, granting the following effect with a level 7 runestone:
Blood Moon |
[e] While active, gain 45% of all damage as Life. |
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
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Caltrops |
Smoke Screen |
Shadow Power |
[e] |