Jaunt
Jaunt is a rune effect in Spirit Walk, a Spirit Realm Witch Doctor skill.
This rune effect increases the duration of the Spirit Walk from 2 to 3 seconds. A small difference, but a crucial one when using this skill to escape danger.
Skill Rune Effects[edit | edit source]
Refer to the Spirit Walk rune effects article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.
Name | Level | Description |
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<skill subcat="Spirit spell" class="WitchDoctor">Spirit Walk</skill> <skill class="WitchDoctor" rune="Jaunt">Spirit Walk</skill>
Media[edit | edit source]
Screenshots and movies will be added post-release.
Development[edit | edit source]
Prior to the skill revision in February 2012, this rune effect was enabled by the Indigo Rune, granting the following effect with a level 7 runestone:
Jaunt |
[e] Increases the duration of Spirit Walk to 10.0 seconds. |
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
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Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |