Tranquility
Tranquility is a rune effect in Serenity, a Spirit-spending Monk skill.
This rune effect briefly provides allies with an immunity to control-impairing effects.
Skill Rune Effects[edit | edit source]
See the Serenity rune effects page for a more thorough description of all the rune effects in this skill, plus screenshtos and videos.
Name | Level | Description |
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<skill class="Monk">Serenity</skill> <skill class="Monk" rune="Tranquility">Serenity</skill>
Media[edit | edit source]
Screenshots and videos will be added post-release.
Development[edit | edit source]
Patch v1.02 on May 29, 2012, nerfed this effect, changing the duration of shared benefit from 2 seconds to 1 second.[1]
Prior to the massive skill and rune system overhaul in February 2012, this effect was enabled by the Golden Rune runestone which granted the following effect:
Tranquility |
[e] Extends the protective shield and immunity to control impairing effects to allies within 45 yards for 3 seconds. |
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
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Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |