Mind and Body
This passive was removed from the game prior to the beta launch. This article is preserved for archive purposes. See the Witch Doctor passives page for current passive skill information for this class.
Mind and Body is a passive skill available exclusively to the Witch Doctor. It enables the class to regenerate health.
Lore[edit | edit source]
Not known yet.
Design[edit | edit source]
Regenerates 20% health per minute.
Level Requirement[edit | edit source]
- Witch Doctor: level 3
Synergies[edit | edit source]
No synergies with any active skills or other passive skills are known.
Development[edit | edit source]
Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Like many passive skills, Mind and Body was moved directly from a trait of the same name when traits were changed back to passive skills in early 2011. Neither the name nor the function changed, though the stats may have been tweaked slightly.
- Mind and Body (skill) - The original passive skill had both mana and health regeneration. Hence the name.
- Mind and Body (trait) - As a trait, Mind and Body offered much lower health regeneration than it does now.
See the traits page for more details on previous versions of this and many other passive skills.
References[edit | edit source]
- Zediono's translation of JudgeHype's pre-beta report -- IncGamers 1st Aug 2011
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
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