Healing Journey
Healing Journey is a rune effect in Spirit Walk, a Spirit Realm Witch Doctor skill.
This rune effect causes the Witch Doctor to regain 7% of his maximum life per second while in Spirit Walk, which is good for 14% total over the two second duration. This is less than a single health orb grants, but might come in very hand during escapes when health orbs were not available.
The health regeneration provided by Healing Journey is applicable to the Witch Doctor's pets if the Witch Doctor takes the Fierce Loyalty passive skill. Healing Journey is the only active skill with this property.
Skill Rune Effects[edit | edit source]
Refer to the Spirit Walk rune effects article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.
Name | Level | Description |
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<skill subcat="Spirit spell" class="WitchDoctor">Spirit Walk</skill> <skill class="WitchDoctor" rune="Healing Journey">Spirit Walk</skill>
Media[edit | edit source]
Screenshots and movies will be added post-release.
Development[edit | edit source]
Prior to the skill revision in February 2012, this rune effect was enabled by the Alabaster Rune, granting the following effect with a level 7 runestone:
Healing Journey |
[e] Gain 16% of your maximum Life every second while Spirit Walk is active. |
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
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Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |