Choking Gas
Choking Gas is a rune effect in Smoke Screen, a Discipline-spending stealth and escape Demon Hunter skill.
This rune effect creates a cloud of choking gas where the Demon Hunter was standing when the skill was triggered. It lingers for 5 seconds, dealing 70% weapon damage per seocnd to any enemy in the area.
Poison damage in Diablo III isn't any different than the other types of damage, with no more lingering effects, so the cloud only damages as long as a monster is in it. And the enemies are unlikely to remain long in the vicinity when the Demon Hunter reappears, some distance away.
Skill Rune Effects[edit | edit source]
The following is a very quick summary. See the Smoke Screen rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
Name | Level | Description |
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<skill class="DemonHunter">Smoke Screen</skill> <skill class="DemonHunter" rune="Displacement">Smoke Screen</skill>
Media[edit | edit source]
Screenshots and movies will be added post-release.
Development[edit | edit source]
Prior to the skill revision in February 2012, this rune effect was enabled by a Crimson Rune, granting the following effect with a level 7 runestone:
Choking Gas |
[e] Leave behind a cloud of gas that deals 92 physical damage per second to enemies in the area for 5 seconds. |
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
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Caltrops |
Smoke Screen |
Shadow Power |
[e] |