Difference between revisions of "Mind and Body"

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(moved Mind and Body to Mind and Body (trait): Now passive skill.)
 
(trait to passive)
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#REDIRECT [[Mind and Body (trait)]]
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<noinclude>
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'''Mind and Body''' is a [[passive skill]] available exclusively to the [[Witch Doctor]]. It enables the class to regenerate health.
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==Lore==
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Not known yet.
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==Design==
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Regenerates 20% health per minute.
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===Classes===
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The [[Witch Doctor]] acquires this skill at [[clvl|level]] 3.
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==Synergies==
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No [[synergies]] with any [[active skills]] or other [[passive skills]] are known.
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==Development==
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{{Passive history notes}}
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Like many passive skills, Mind and Body was moved directly from a [[trait]] of the same name when traits were changed back to passive skills in early 2011. Neither the name nor the function changed, though the stats may have been tweaked slightly.
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* [[Mind and Body (skill)]] - The original passive skill had both mana and health regeneration. Hence the name.
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* [[Mind and Body (trait)]] - As a trait, Mind and Body offered much lower health regeneration than it does now.
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See the [[traits]] page for more details on previous versions of this and many other passive skills. 
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==References==
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* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage (Translated by Zediono)]
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{{Skill navbox Diablo III|WD}}
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[[category:Witch Doctor skills]]
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[[category:passive skills]]
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[[category:skills]]
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</noinclude>
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<!-- When this page is transcluded, only the following section appears -->
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<includeonly>
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|[[File:Beta-d3icon.png|40px]] || [[Mind and Body]] || Regenerates <span style="color:lightgreen;">20%</span> [[health]] per minute. || 3 || Witch Doctor
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|-
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</includeonly>

Revision as of 16:54, 8 August 2011

Mind and Body is a passive skill available exclusively to the Witch Doctor. It enables the class to regenerate health.


Lore

Not known yet.


Design

Regenerates 20% health per minute.


Classes

The Witch Doctor acquires this skill at level 3.


Synergies

No synergies with any active skills or other passive skills are known.


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Like many passive skills, Mind and Body was moved directly from a trait of the same name when traits were changed back to passive skills in early 2011. Neither the name nor the function changed, though the stats may have been tweaked slightly.

  • Mind and Body (skill) - The original passive skill had both mana and health regeneration. Hence the name.
  • Mind and Body (trait) - As a trait, Mind and Body offered much lower health regeneration than it does now.

See the traits page for more details on previous versions of this and many other passive skills.


References