Jaunt
Jaunt is a rune effect in Spirit Walk, a Spirit Realm Witch Doctor skill.
This rune effect increases the duration of the Spirit Walk from 2 to 3 seconds. A small difference, but a crucial one when using this skill to escape danger.
Skill Rune Effects
Refer to the Spirit Walk rune effects article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.
Name | Level | Description |
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<skill subcat="Spirit spell" class="WitchDoctor">Spirit Walk</skill> <skill class="WitchDoctor" rune="Jaunt">Spirit Walk</skill>
Media
Screenshots and movies will be added post-release.
Development
Prior to the skill revision in February 2012, this rune effect was enabled by the Indigo Rune, granting the following effect with a level 7 runestone:
Jaunt |
[e] Increases the duration of Spirit Walk to 10.0 seconds. |
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
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Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |