Hex
Hex is a Defensive Witch Doctor skill unlocked at level 22. It summons a Fetish shaman to assist the Witch Doctor by hexing enemies into chickens for a limited duration. The Witch Doctor will only Hex one enemy during the duration of the effect, and may not hex anything at all if there are no hexable enemies in sight when the Shaman is first summoned.
Chickens are motionless and helpless, and can be attacked with impunity for the duration of the effect, so this is basically a very powerful debuff to a single target. Champions and Elites can be Hexed, the largest quest bosses and Act Bosses are immune. The hit box changes along with the chicken form, so larger enemies may become harder to hit when poultried; for instance, attacks such as Plague of Toads will only hit with one toad, instead of two or three as they would against larger enemies.
Other players can be Hexed in PvP, making this a very powerful skill in the Arena.
Contents
Background
The Witch Doctor summons a Fetish spellcaster to cast hexes upon his enemies. Hexed enemies are turned into chickens for a short duration, which can be attacked more easily than regular monsters.
Skill Rune Effects
Refer to the Hex rune effects article for thorough descriptions of all five of rune effects in this skill, including screenshots, videos, and strategy tips.
Name | Level | Description |
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<skill class="WitchDoctor">Hex</skill> <skill class="WitchDoctor" rune="Hedge Magic">Hex</skill> <skill class="WitchDoctor" rune="Jinx">Hex</skill> <skill class="WitchDoctor" rune="Angry Chicken">Hex</skill> <skill class="WitchDoctor" rune="Toad of Hugeness">Hex</skill> <skill class="WitchDoctor" rune="Unstable Form">Hex</skill>
Skill Design
Descriptions of this skill viewable at Blizzcon 2009 and Blizzcon 2010 gave only vague information about its function, but an August 2011 gameplay video ([1]) shows it in use. A Witch Doctor is seen to use the skill several times in rapid succession, summoning a Fetish Shaman with each use. Each Shaman remains stationary and bathes the ground in a broad area around itself with pulsing, green light. As soon as one such Shaman is summoned, a wraith within its field is seen to spontaneously transform into a clucking, white chicken and wander aimlessly for several seconds, before spontaneously reverting to its original form. Several skeletons within the same Shaman's AoE remain unaffected.
Synergies
The following Witch Doctor passives provide a benefit to Hex, runed or not:
Name | Level | Description |
---|
<skill class="WitchDoctor">Tribal Rites</skill>
Development
Hex was first seen at BlizzCon 2009 listed as a skill in the gameplay demo, but it was not yet implemented. At the time, it was a Tier II skill on the Voodoo Skill Tree. It was still listed at BlizzCon 2010, but there are no gameplay reports detailing any use of the skill at the event.
Beta
Skill tiers were removed shortly before the beta started in September 2011, and Hex became a level 6 skill. Flux was able to finally try it, and found it very fun but difficult to use effectively:[2]
Thus Hex is just for special occasions. For bosses, basically, and it’s quite useful there, since it instantly neuters their entire offensive suite. The chicken just stands there, with the hover tag still showing the boss’ name, and it’s funny. FUNNY! The effect doesn’t last that long, and with most bosses they turned back into their normal selves before I could kill them in chicken form, but it gave me free hits with bonus damage for some time.
Hex was one of the skills available in the BlizzCon 2011 PvP Arena, and Adivirgi also enjoyed using it:[3]
I kept forgetting to use this ability but it is incredibly powerful and made it a lot easier to take down barbarians who were leaping at me or pulling me towards them. It was most useful to cast it just as an enemy appeared, but casting it a little bit before gave you more time to focus on using attack skills, since the fetish guy followed you around for 8 seconds.
The skill system was once again overhauled for the Beta Patch 13 in February 2012, and Hex was classified as a Defensive skill and moved to level 8. For Beta Patch 14, it was nerfed slightly, and was moved to level 22 (out of the reach of beta players) for Beta Patch 15.
Media
Hex can be seen in action on video here:
You can find pictures in the Diablo III screenshot and picture gallery:
Chancellor Eamon poultrized.
Fetish Shaman with Witch Doctor and Mongrels.
References
- BlizzCon 2009 Full Witch Doctor Skill Trees and Stats
- Zediono's translation of JudgeHype's pre-beta report — IncGamers 1st Aug 2011
- Witch Doctor Beta Skills Mega-report: Part Two — IncGamers 1st Oct 2011
- BlizzCon 2011 PvP Demo: The Witch Doctor — IncGamers 27th Oct 2011
- Witch Doctor Active Skills — Blizzard's Official Diablo III Site
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
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|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
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Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
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Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
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Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
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Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
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Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
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Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
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Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
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Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
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• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
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