On Hit Modifiers

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Revision as of 17:07, 19 June 2012 by Lajekahr (talk | contribs) (Barbarian Skill Modifiers)
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Items can often have a stat "on Hit" that is applied every time you hit with that skill. The "on Hits" come in two flavors a "static" value and a percentage. Because the speeds and number of enemies hit with each skill are different, Blizzard implemented a modifier to static value "on Hits". For this reason, the static values are charted out to help you decided how best to refresh your life or mana. The chart below shows the scaling percentage.

The existing "on Hits" are:

  • Bleed (%)
  • Blind (%)
  • Chill (%)
  • Fear (%)
  • Freeze (%)
  • Immobilize (%)
  • Knockback (%)
  • Life (static)
  • Mana (static)
  • Slow (%)
  • Stun (%)

Chart is scaling percentage and unless noted the percentage applies to all runes. If any rune changes the percentage another entry will be added below the primary entry with the rune name.


Barbarian Skill Modifiers

Skill Life on Hit Rage on Hit (Not implemented, yet)
Bash
Cleave*
Frenzy
Hammer of the Ancients
Rend
Seismic Slam
Whirlwind
Leap
Ancient Spear
Revenge
Furious Charge
Overpower
Weapon Throw
  • Cleave: Might be capped at 150% for 3 or more mobs.

Demon Hunter Skill Modifiers

Skill Life on Hit Hate/Discipline on Hit (Not implemented, yet)
Hungering Arrow with Puncturing Arrow 55%
Hungering Arrow with Devouring Arrow 65%
Entangling Shot with Chain Gang 20%
Entangling Shot with Heavy Burden 80%
Bola Shot with Thunderball 50%
Grenades
Impale
Rapid Fire* 200% per tick
Rapid Fire* with Fire Support 200% per tick/FS hits: 45%
Chakram
Elemental Arrow with Ball Lightning 25%
Caltrops ONLY with Jagged Spikes
Smoke Screen ONLY with Choking Gas
Vault ONLY with Action Shot & Trail of Cinders
Companion
Evasive Fire with Surge 100%
Fan of Knives
Spike Trap
Sentry
Strafe
Multishot
Cluster Arrow
Rain of Vengeance
  • Rapid Fire: This appears to be on a set once per second (tick) trigger instead of following the million hits Rapid Fire actually produces. Fire Support shots however do seem to be per hit.

Monk Skill Modifiers

Sweeping Wind, Cyclone Strike, Mantra of Retribution and the runes that add damage to Mantra of Evasion and Mantra of Conviction all DO NOT trigger LoH.

Skill Life on Hit Spirit on Hit (Not implemented, yet)
Fists of Thunder 100%/100%/75%
Fists of Thunder with Thunder Clap 75% on all 3 hits
Deadly Reach with Piercing Trident 85%/85%/75%
Deadly Reach with Piercing Trident 85%/75%/50%
Deadly Reach with Scattered Blows 85%/75%/35%
Crippling Wave 75%/75%/50%
Crippling Wave with Tsunami 75%/75%/50%
WotHF 75%/9%/50%
Lashing Tail Kick No rune & Scorpion Sting 66%
Lashing Tail Kick Vulture, Sweeping & Spinning 50%
Lashing Tail Kick Hand of Ytar 80%
Tempest Rush 25%
Wave of Light 11%
Wave of Light with Explosive Light 25%
Wave of Light with Pillar of the Ancients 20%
Dashing Strike 100%
Exploding Palm 100%
Seven Sided Strike 17.4% per hit
Seven Sided Strike with Several Sided Strike 8.7% per hit
Seven Sided Strike with Fulminating Onslaught 11.5% per hit

Wizard Skill Modifiers

Skill Life on Hit Mana on Hit


Witch Doctor Skill Modifiers

Skill Life on Hit Mana on Hit (Not implemented, yet)