On Hit Modifiers

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Revision as of 15:40, 19 June 2012 by Lajekahr (talk | contribs)
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Items can often have a stat "on Hit" that is applied every time you hit with that skill. The "on Hits" come in two flavors a "static" value and a percentage. Because the speeds and number of enemies hit with each skill are different, Blizzard implemented a modifier to static value "on Hits". For this reason, the static values are charted out to help you decided how best to refresh your life or mana. The existing "on Hits" are: Bleed (%) Blind (%) Chill (%) Fear (%) Freeze (%) Immobilize (%) Knockback (%) Life (static) Mana (static) Slow (%) Stun (%)


Barbarian Skill Modifiers

Skill Life on Hit Rage on Hit (Not implemented, yet)
Bash
Cleave
Frenzy

Demon Hunter Skill Modifiers

Skill Life on Hit Hate/Discipline on Hit (Not implemented, yet)


Monk Skill Modifiers

Skill Life on Hit Spirit on Hit (Not implemented, yet)


Wizard Skill Modifiers

Skill Life on Hit Mana on Hit


Witch Doctor Skill Modifiers

Skill Life on Hit  ??? on Hit (Not implemented, yet)