Gargantuan

ADVERTISEMENT
From Diablo Wiki
Revision as of 01:38, 8 June 2012 by Flux (talk | contribs)
Jump to: navigation, search
IconGargantuan.png
Gargantuan with a Witch Doctor
.

Gargantuan is a Voodoo Witch Doctor skill unlocked at level 19. It summons a large huge, humanoid zombie to fight for the Witch Doctor.

The Gargantuan deals considerably damage and certainly looks imposing, at more than double the height of a human, with skulls and other objects dangling from chains and hooks set into the undead behemoth's body.

Post release this skill, like all the other pet skills in the game, was basically useless at higher levels, as the Gargantuan did not scale up enough in defense or hit points to remain alive for more than a few seconds on Hell or Inferno difficulties.




Background

Gargantuan in action.

The Witch Doctor summons forth a huge lumbering gargantuan to do his bidding.


Skill Rune Effects

The following is a very quick summary. See the Gargantuan rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.

Name Level Description

<skill subcat="Pet spell" class="WitchDoctor">Gargantuan</skill> <skill class="WitchDoctor" rune="Humongoid">Gargantuan</skill> <skill class="WitchDoctor" rune="Restless Giant">Gargantuan</skill> <skill class="WitchDoctor" rune="Wrathful Protector">Gargantuan</skill> <skill class="WitchDoctor" rune="Big Stinker">Gargantuan</skill> <skill class="WitchDoctor" rune="Bruiser">Gargantuan</skill>


Skill Design

The Gargantuan towers over a hero. The Gargantuan is one of the Witch Doctor's pets, and serves as a tank. Jay Wilson described it in an interview:[1]

One of the newest pets that we've added to the Witch Doctor, which is the Gargantuan, which is a big giant, kind of, tough zombie creature that is designed more to absorb damage and kind of distract enemies.

It certainly looks more than capable of dealing as well as absorbing damage.


Synergies

The following Witch Doctor passives provide a benefit to Gargantuan, runed or not:

Name Level Description

<skill class="WitchDoctor">Jungle Fortitude</skill> <skill class="WitchDoctor">Zombie Handler</skill> <skill class="WitchDoctor">Pierce the Veil</skill> <skill class="WitchDoctor">Fierce Loyalty</skill>


Development

Gargantuan was listed amongst the Witch Doctor's skills at BlizzCon 2009 and BlizzCon 2010, but was never seen in use.

Beta

Skill tiers were removed shortly before the beta started in September 2011, and Gargantuan became a level 18 skill. The skill system was once again overhauled for the Beta Patch 13 in February 2012, and Gargantuan was classified as a Voodoo skill and moved to level 19.

Prior to release, Gargantuan had never been seen or used by players.


Post-Release

Immediately after release, this skill was as useless as the other pet skills, since the Gargantuan did not scale up enough in defense or hit points to remain alive for more than a few seconds on Hell or Inferno difficulties.


Media

You can find pictures in the Diablo III screenshot and picture gallery:


References