Breath of Heaven

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IconBreathHeaven.png

Breath of Heaven is a Defensive Monk skill unlocked at Level 8. The Monk expends spirit to heal himself and his party.




Background

Breath of Heaven in action.

The Monk expends spirit to heal himself and his party.


Skill Rune Effects

The following is a very quick summary. See the Breath of Heaven rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.

Name Level Description

<skill class="Monk">Breath of Heaven</skill> <skill class="Monk" rune="Circle of Scorn">Breath of Heaven</skill>

{{{icon}}} [[{{{name}}}]]
(database)
21 {{{desc}}}

<skill class="Monk" rune="Blazing Wrath">Breath of Heaven</skill> <skill class="Monk" rune="Infused with Light">Breath of Heaven</skill> <skill class="Monk" rune="Penitent Flame">Breath of Heaven</skill>


Skill Design

This skill first appeared at BlizzCon 2010. There are currently no visuals available for the skill, and no reports on it from demo players. It was revealed in the skill tree.

This spell is likely to be a popular one in PvP.


Synergies

The following Monk passives provide a benefit to Breath of Heaven:

Name Level Description

<skill class="Monk">Beacon of Ytar</skill> <skill class="Monk">Guiding Light</skill>


Development

Breath of Heaven was first revealed at BlizzCon 2010, but there are no gameplay reports describing the skill from that event.

Beta

Skill tiers were removed shortly before the beta started in September 2011, and Breath of Heaven became a level 2 skill. The skill system was once again overhauled for the Beta Patch 13 in February 2012, and Breath of Heaven was classified as a Defensive skill and moved to level 8. For Beta Patch 14, the amount of healing provided by this spell more than halved.


Media

Breath of Heaven can be seen in action on video here:

  • No videos yet.

You can find pictures in the Diablo III screenshot and picture gallery:


References