Frost Nova

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IconFrostNova.png
Frost Nova in action.

Frost Nova is a Defensive Wizard skill unlocked at Level 4, sending out a flash of severe frost, damaging and often slowing enemies.




Background

The Wizard has learned some knowledge of the Zann Esu mage clan that first tried to foster her like it did the Diablo II Sorceress heroine, and improved on it. She has modified the staple Frost Nova to deal more damage and have a higher chance of hitting vital areas of opponents, freezing them in one spot.


Skillrune Effects

The following is a very quick list. See the Frost Nova rune effects page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.

<skill class="Wizard">Frost Nova</skill>


Skill Design

Frost Nova freezing EVERYONE

Frost Nova is pretty much the same skill it was in D2, but with vastly improved graphics. Instead of just a ring of frost, it now sends out a gaseous ring that's speckled with dozens of shooting, snowball-like projectiles. As it was in D2, the skill is not very damaging and is best used for defensive purposes, a fact that's reinforced by the eternity of a 12 second cool down it's saddled with.

However, its is improved over the D2 version in several ways. It now has a pretty good chance of freezing the enemy rather than just chilling it, and it casts very quickly; so fast you can hardly even see the ring expanding out. It looked much faster and less detailed in the BlizzCon 2009 build than it has in previous screenshots, which I found disappointing.

The substantial cooldown decreases slightly with higher skill levels, but it's still an eternity after the zero cooldown on the D2 Frost Nova. However, it's not so bad if you use it wisely. Cast Frost Nova at the start of a battle, giving yourself some time/space to back up and pelt the enemy with projectiles, or hold it back for emergencies. Few battles in the BlizzCon 2009 demo lasted longer than 8 seconds, and not more than once or twice was the Wizard actually swarmed to the point that she needed this kind of freezing escape spell.


Synergies

Frost Nova benefits from the following Wizard passives:

Skill Unlocked Description
{{{icon}}} [[{{{name}}}]] 50 {{{desc}}}
{{{icon}}} [[{{{name}}}]] 16 {{{desc}}}

Template:Wizard Passive Black Ice

{{{icon}}} [[{{{name}}}]] 13 {{{desc}}}
{{{icon}}} [[{{{name}}}]]
See:
Signature spell
55 {{{desc}}}


Development

Frost Nova was first shown at BlizzCon 2008 when the Wizard debuted, on the Storm Skill Tree at Tier II. It was changed slightly in appearance at BlizzCon 2009, in that the animation and graphics were sped up, possibly as a balancing change.

Frost Nova was one of the Wizard's starting skills at BlizzCon 2010, and Flux found it to be very useful, indeed almost overpowered:[1]

The nova doesn’t just chill, it freezes the non-bosses, and for more than a second, which I was surprised to see at just level one. Presumably chill time is reduced on higher difficulty levels, as it was in D2, but this was a very powerful spell for so low in the skill tree.

Skill tiers were removed for the July 2011 Press Event, and Frost Nova became a level 1 skill. It was moved to level 2 during the beta, and when the skill system was once again overhauled for the Beta Patch 13 in February 2012, Frost Nova was classified as a Defensive skill and moved to level 4.


Previous Versions

See the Wizard skill archive for more details on previous versions of Frost Nova and other Wizard skills.


In Other Games

This skill is an updated version of Diablo II's Sorceress skill Frost Nova with improved graphics.


Media

Frost Nova can be seen in action on video here:

You can find pictures in the Diablo III screenshot and picture gallery:



References