Ray of Frost

ADVERTISEMENT
From Diablo Wiki
Revision as of 13:03, 22 February 2012 by Flux (talk | contribs)
Jump to: navigation, search
IconRayFrost.png

Ray of Frost is an Offensive Wizard skill unlocked at Level 5. It fires a straight beam of cold that chills and damages a single enemy, while draining Arcane Power steadily.

Ray of Frost had only been seen in videos until the February 2012 Beta Patch 13 and the huge skill and runestone revision that patch introduced to the beta. At that point Ray of Frost was moved down to Clvl 5, giving players a chance to try it out.


Function

The skill is fun to use and very effective against single targets, with good damage and the slowing property. However the Arcane Power drain is quite high, and thus the damage per second is much lower than a number of other early-game Wizard skills. The fact that the skill does not pierce, as the similar Disintegrate skill does, makes it less useful against large groups of enemies.

None of the skillrune effects are available to try out in the beta.

Beta Screenshots

The skill looks largely unchanged from earlier versions; see images and video of that further down this page.


Skillrune Effects

See the Ray of Frost rune effects page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.


Icon Skill Description
{{{icon}}} [[{{{name}}}]]
Secondary
2 {{{desc}}}
IconAlabaster.png
Black Ice

[e]

Enemies who die leave a patch of ice on the ground that causes 385% weapon damage per second as Cold to enemies moving through it.

IconCrimson.png
Snow Blast

[e]

Damage increases slowly over 1.5 seconds to inflict a maximum of 715% weapon damage per second as Cold.

IconGolden.png
Cold Blood

[e]

Reduce casting cost to 3 Arcane Power per second.

IconIndigo.png
Sleet Storm

[e]

Create a swirling storm of sleet dealing 150% weapon damage per second as Cold to all enemies caught within it.

IconObsidian.png
Numb

[e]

Increase enemy slow amount to 50% for 8.5 seconds, but damage is reduced to 220% weapon damage per second as Cold.

Note: Information is based on a level 60 character and rank 7 runestones.


Ray of Frost Video

A video of Ray of Frost and all of its rune effects can be seen below, courtesy of the DiabloInc You Tube channel.


Skill Design

This skill targets much like Disintegrate, but trades the piercing of that skill for a slowing cold effect. This makes Ray of Frost excellent against single targets, but much less damaging on the whole, especially against large groups of enemies.


Synergies

Ray of Frost benefits from the following Wizard passives:

Skill Unlocked Description
{{{icon}}} [[{{{name}}}]] 16 {{{desc}}}

Template:Wizard Passive Black Ice

{{{icon}}} [[{{{name}}}]]
See:
Signature spell
55 {{{desc}}}


Development

Ray of Frost was first seen at BlizzCon 2008, but only in the gameplay movie; the Wizard used it against the trap laid out by the Skeleton King. It was available in the gameplay demo at BlizzCon 2009, but was unfortunately too high level to try out by the fans. The skill is assumed to still be available in Blizzard's internal game build today.

Skill tiers were removed for the July 2011 Press Event, and Ray of Frost became a level 21 skill. Not until the Beta Patch 13 in February 2012 did fans get to use it, thanks to the much lowered Clvl requirement.


Previous Versions

See the Wizard skill archive for more details on previous versions of Ray of Frost and other Wizard skills.


Trivia

This is one of the spells that seem to be coming from the dungeons & Dragons inspiration we've seen in Diablo III. The new D3 Team obviously spent a lot of time in mom's basement....


Media

Ray of Frost can be seen in action on video here:

You can find pictures in the Diablo III screenshot and picture gallery:



References