Call of the Ancients

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IconCallOfTheAncients.png

Call of the Ancients is a Situational Barbarian skill unlocked at Level 25. The Barbarian summons three ancient protectors to fight for him.




Background

Call of the Ancients in action

The Barbarian's ancestors aid him by rejoining the battlefield.


Media

SPOILER WARNING

You can see images of all three of the Ancients by clicking the following links. They are not embedded in the page yet since many fans consider higher level skill visuals to be a spoiler. Click at your own risk.

Runestone Effects

The following is a very quick list. See the Call of the Ancients rune effects page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.


Icon Skill Description

<skill subcat="Summon" class="Barbarian">Call of the Ancients</skill>

IconAlabaster.png
Talic's Anger

[e]

Talic gains the ability Leap Attack which deals 360% of your weapon damage to enemies in the area of the leap.

IconCrimson.png
Korlic's Might

[e]

Korlic gains the ability Furious Charge which deals 280% of your weapon damage to all enemies in a line.

IconGolden.png
Duty to the Clan

[e]

Increase duration to 85 seconds.

IconIndigo.png
The Council Rises

[e]

The Ancients inflict 275% weapon damage with each attack and have 175% additional armor.

IconObsidian.png
Madawc's Madness

[e]

Madawc gains the ability Seismic Slam which deals 205% of your weapon damage to enemies in an arc.

Note: Information is based on a level 60 character and rank 7 runestones.


Skill Design

This skill summons the three ancestors that the player was charged with fighting in act five of Lord of Destruction: Talic, Korlic and Madawc. They deal a percentage of the weapon damage that the Barbarian is capable of inflicting, presumably increasing with level. Bashiok had made a quick comment on the skill:

Well, he does have very few spells like this... just the one actually. :) It's a top tier skill, so you can't buy it until somewhere around the end of Normal or maybe beginning of Nightmare. They're fairly short lived, at least at their base skill. I will admit it's pretty nutty, especially when it's planned that each of them (probably through runes) will use various barbarian skills themselves. But, I do think the flavor and vibe works. The barbarian calling upon the spiritual protector's of his homeland and people which now lay, along with the majority of barbarian society, in the afterlife, if not simply ash at the bottom of a fiery chasm. It makes good sense that they would be easily summoned to assist in redemption, honor, what have you, of the barbarian people.


Synergies

The following Barbarian passive provides a benefit to Call of the Ancients, runed or not:


Development

Call of the Ancients debuted at BlizzCon 2010, although it wasn't seen in anything other than the skill pool. Skill tiers were removed for the July 2011 Press Event, and Call of the Ancients became a level 27 skill.


Media

You can find pictures in the Diablo III screenshot and picture gallery:


References