Monk passives

ADVERTISEMENT
From Diablo Wiki
Revision as of 17:26, 11 September 2011 by MrFrye (talk | contribs) (redid passives)
Jump to: navigation, search

Passive skills replaced Traits late in game development. Many passives are very similar to previously-known traits, with the main changes coming in changes to the character level requirements, and the fact that passives are on/off, rather than using 1, 3, or 5 points, as Traits did. Characters only get three passive in total, with one slot opening up for a passive at Clvl 10, 20, and 30.


Monk Passives

This list is tentative and based on the beta build. Expect further refinements in the final game.


Resolve

IconResolve.png

Resolve is unlocked at Level 10.
Reduces damage inflicted by monsters for a short period of time.

Description: Damage you deal reduces enemy damage by 1% for 2.5 seconds.


The Guardian's Path

IconTheGuardiansPath.png

The Guardian's Path is unlocked at Level 10.
Augments dual-wielding and two-handed abilities.

Description: While dual-wielding, you gain a 10% chance to dodge incoming attacks. While using a two-handed weapon, all Spirit generation is increased by 20%.


Fleet Footed

IconFleetFooted.png

Fleet Footed is unlocked at Level 12.
Gives the Monk extra speed.

Description: Increase base movement speed by 10%.


Transcendence

IconTrancendence.png

Transcendence is unlocked at Level 13.
Gives health when Spirit points are spent.

Description: Every point of Spirit spent heals you for 1.7 Life.


Chant of Resonance

IconChantResonance.png

Chant of Resonance is unlocked at Level 15.
Improves the duration of all Mantras and grants them Spirit regeneration.

Description: Duration of all Mantras increased by 120 seconds. While one of your Mantras is active you gain 1 Spirit every second.


Seize the Initiative

IconSeizeInitiative.png

Seize the Initiative is unlocked at Level 17.
Grants more defense to the Monk.

Description: Your Defense is increased by 25% of your Attack.


Exalted Soul

IconExaltedSoul.png

Exalted Soul is unlocked at Level 19.
Increases maximum Spirit.

Description: Increases maximum Spirit by 30.

  • Spirit fuels your defensive and offensive abilities.


Sixth Sense

IconSixthSense.png

Sixth Sense is unlocked at Level 20.
Increases the chances of dodging an attack.

Description: Your dodge chance is increased by an amount equal to 50% of your chance to critical hit.


Pacifism

IconPacifism.png

Pacifism is unlocked at Level 23.
Reduces damage when stunned, feared or charmed.

Description: While stunned, feared or charmed, all damage taken is reduced by 75%.


Near Death Experience

IconNearDeathExperience.png

Near Death Experience is unlocked at Level 25.
Enables the Monk to cheat death.

Description: When receiving fatal damage, you are instead restored to 35% of maximum Life and 35% Spirit.

  • This effect cannot occur more than once every 90 seconds.


Guiding Light

IconGuidingLight.png

Guiding Light is unlocked at Level 26.
When the Monk heals an ally, damage is increased for both of them for a short time.

Description: Whenever you heal another player with an active skill, you and the other player deal 16% more damage for 10 seconds.


One With Everything

IconOneWithEverything.png

One With Everything is unlocked at Level 28.
Improves elemental resistance.

Description: Your resistance to all elements is equal to your highest elemental resistance.


Beacon of Ytar

IconBeaconYtar.png

Beacon of Ytar is unlocked at Level 30.
Removes the cooldown on three of the Monk's combos, but for an increased Spirit cost.

Description: The cooldown on your Lashing Tail Kick, Seven Sided Strike and Wave of Light abilities is removed, but their Spirit cost is increased by 50%.


Development

  • See the Monk skill archive for the full list, with descriptions, of all active and passive skills that have been removed from the game during development.


By the July 2011 Press Event, the skill system had once again been completely redesigned. The traits system was scrapped, and replaced by a new version of passive skills, but still separate from the active skills. Although 4 of the Monk's traits were turned into passives, 18 of them were removed, and 9 passives were brand new.

The list of Monk passives shown at the press event is likely still in development and may change before game release.


References