Frost Nova
Frost Nova is a Defensive Wizard skill unlocked at Level 4, sending out a flash of severe frost, damaging and often slowing enemies.
This skill deals damage, but only just. The purpose of it is to freeze enemies in a defensive effort. The duration of the freeze is quite short, so it's really just a delay, and one the Wizard needs to react instantly to, either running or teleporting to safety, or else unleashing powerful attack magics at once.
Contents
BackgroundEdit
The Wizard has learned some knowledge of the Zann Esu mage clan that first tried to foster her like it did the Diablo II Sorceress heroine, and improved on it. She has modified the staple Frost Nova to deal more damage and have a higher chance of hitting vital areas of opponents, freezing them in one spot.
Skill Rune EffectsEdit
Refer to the Frost Nova rune effects article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, strategy tips, and other related information.
Name | Level | Description |
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<skill class="Wizard">Frost Nova</skill> <skill class="Wizard" rune="Shatter">Frost Nova</skill> <skill class="Wizard" rune="Cold Snap">Frost Nova</skill> <skill class="Wizard" rune="Frozen Mist">Frost Nova</skill> <skill class="Wizard" rune="Deep Freeze">Frost Nova</skill> <skill class="Wizard" rune="Bone Chill">Frost Nova</skill>
Skill DesignEdit
Frost Nova is pretty much the same skill it was in D2, but with vastly improved graphics. Instead of just a ring of frost, it now sends out a gaseous ring that's speckled with dozens of shooting, snowball-like projectiles. As it was in D2, the skill is not very damaging and is best used for defensive purposes, a fact that's reinforced by the eternity of a 12 second cool down it's saddled with.
However, its is improved over the D2 version in several ways. It now has a pretty good chance of freezing the enemy rather than just chilling it, and it casts very quickly; so fast you can hardly even see the ring expanding out. It looked much faster and less detailed in the BlizzCon 2009 build than it has in previous screenshots, which I found disappointing.
SynergiesEdit
The following Wizard passives provide a benefit to Frost Nova, runed or not:
Name | Level | Description |
---|
<skill class="Wizard">Evocation</skill> <skill class="Wizard">Glass Cannon</skill> <skill class="Wizard">Critical Mass</skill>
DevelopmentEdit
Frost Nova was first shown at BlizzCon 2008 when the Wizard debuted, on the Storm Skill Tree at Tier II. It was changed slightly in appearance at BlizzCon 2009, in that the animation and graphics were sped up, possibly as a balancing change.
Frost Nova was one of the Wizard's starting skills at BlizzCon 2010, and Flux found it to be very useful, indeed almost overpowered:[1]
The nova doesn’t just chill, it freezes the non-bosses, and for more than a second, which I was surprised to see at just level one. Presumably chill time is reduced on higher difficulty levels, as it was in D2, but this was a very powerful spell for so low in the skill tree.
Skill tiers were removed for the July 2011 Press Event, allowing skills to unlock steadily from levels 1 to 30. Consequently, all skill levels were adjusted and Frost Nova became a level 1 skill.
BetaEdit
The Diablo III Beta started in September 2011, and while it ran, all of the skills continued to undergo extensive iteration. Skill changes varied from changing the levels the skills are unlocked, to changes in resource cost, damage, and even function. A few skills were removed altogether, and a few new ones were added. Also, the entire skill system received an overhaul with the Beta Patch 13 update in February 2012, with physical runes replaced by rune effects that automatically unlock at various levels for the different skills.
Frost Nova was moved to level 2 during the beta, and Flux explained how to use it correctly:[2]
Besides the cooldown time, Frost Nova is limited by having a fairly short range. You have to be in the middle of a big pack or right at the edge in order to hit more than just a few enemies with this one, and the freeze time is just 4 seconds. Like most of Diablo III’s defensive skills it’s not a “cast it and relax” type thing. You’ve got to drop this one and immediately continue your attack with other skills, since those monsters aren’t going to hold still for long.
With the Patch 13 changes, it was classified as a Defensive skill and moved to level 4.
Previous VersionsEdit
See the Wizard skill archive for more details on previous versions of Frost Nova and other Wizard skills.
In Other GamesEdit
This skill is an updated version of Diablo II's Sorceress skill Frost Nova with improved graphics.
MediaEdit
Frost Nova can be seen in action on video here:
You can find pictures in the Diablo III screenshot and picture gallery:
Female Wizard casting Frost Nova.
ReferencesEdit
- BlizzCon 2008 Wizard Gameplay Report
- BlizzCon 2009 Full Wizard Skill Trees
- BlizzCon 2010 Wizard Hands-on Report
- Zediono's translation of JudgeHype's pre-beta report — IncGamers 1st Aug 2011
- Silva's Wizard Runestone Effects — IncGamers 5th Sep 2011
- Wizard Beta Skills Mega-report: Part One — IncGamers 4th Oct 2011
- Wizard Active Skills — Blizzard's Official Diablo III Site
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
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Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
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Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
The Demon Hunter | Hatred/Discipline - Demon Hunter Active Skills (Archive) | Demon Hunter Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
Primary attribute:
|
Primary Hunting |
Secondary Devices |
Defensive Archery |
Tactical Advantage (10) |
Archery (30) |
(X) = the level at which the skill becomes unlocked. |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
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Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
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Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
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Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
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Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
The Wizard | Arcane Power - Wizard Active Skills (Archive) | Wizard Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
Primary attribute:
|
Primary Force |
Secondary Conjuration |
Defensive Mastery |
Blur (10) |
Conflagration (34) |
(X) = the level at which the skill becomes unlocked. |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
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Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
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Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
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Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
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• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
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