Multishot is an Archery Demon Hunter skill unlocked at Level 22. The Demon Hunter shoots a massive fan of arrows or bolts that hit every enemy in that direction for substantial damage.
Multishot is very useful for hitting large groups of enemies, as every single monster in that direction will be hit (but just once). The arrows will even hit monsters on the other side of dungeon walls (but not over Waller walls), making this very useful in dungeons with a lot of small rooms, such as the Keep in Act Three. The arrows travel very quickly, moving through everything and vanishing in just a blink; much faster than most other projectile arrow attacks, such as Ball Lightning or Cluster Arrow.
The downside to Multishot fairly limited range (monsters at the top of the screen are out of range) and a high Hatred cost.
The half-price Fire at Will rune effect is the most popular version of Multishot, and most players also use Bat Companion and/or the Vengeance passive to keep their Hatred up enough to constantly fire Multishot.
Contents
Skill Rune EffectsEdit
See the Multishot rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
Name | Level | Description |
---|
<skill subcat="Bow skill" class="DemonHunter">Multishot</skill> <skill class="DemonHunter" rune="Fire at Will">Multishot</skill> <skill class="DemonHunter" rune="Burst Fire">Multishot</skill> <skill class="DemonHunter" rune="Suppression Fire">Multishot</skill> <skill class="DemonHunter" rune="Full Broadside">Multishot</skill> <skill class="DemonHunter" rune="Arsenal">Multishot</skill>
NotesEdit
- The Demon Hunter must have a bow, crossbow, or hand xbow equipped to use Multishot.
Skill DesignEdit
Multishot is a carry-over skill from the Amazon in Diablo II, and it functions in the same way albeit in a slightly more exaggerated form with literally hundreds of arrows that guarantee any monster in that direction will be hit. The spread of the projectiles can not be controlled, but it's important to aim it properly to hit as many enemies as possible.
SynergiesEdit
The following Demon Hunter passives provide a benefit to Multishot, runed or not:
Name | Level | Description |
---|
<skill class="DemonHunter">Thrill of the Hunt</skill> <skill class="DemonHunter">Steady Aim</skill>
Also, if using the Arsenal rune on Multishot, then the Passive skill Ballistics will boost the rockets' damage by 50%
DevelopmentEdit
This skill was first shown at BlizzCon 2010 as one of the originals when the Demon Hunter was unveiled. At that point it was a low damage utility sort of skill. Flux described using it in the demo:[1]
- It looks awesome; you get a fantastic burst of arrows that look very impressive. Try counting them in one of the screenshots; I did a very quick scan across one shot and got to well over 100. That was at Rank 1/5 in the demo, so possibly it will produce less in the final game, but I don’t think so. It’s meant to be something of a shock and awe attack, at least visually.
BetaEdit
Skill tiers were removed shortly before the beta started in September 2011, and Multishot became a level 21 skill, but was soon changed to level 17. The skill system was once again overhauled for the Beta Patch 13, and Multishot was classified as a Devices skill and moved up to level 22. For Beta Patch 14, it was re-classified as an Archery skill (but stayed at level 22).
In Other GamesEdit
Multishot is an updated and exaggerated version of Diablo II's Amazon skill Multishot.
MediaEdit
Multishot can be seen in action on video here:
You can find pictures in the Diablo III screenshot and picture gallery:
ReferencesEdit
- BlizzCon 2010 Demon Hunter PvM Hands-on Report
- Zediono's translation of JudgeHype's pre-beta report — IncGamers 1st Aug 2011
- HardRock's Demon Hunter Skills and Their Rune Effects — IncGamers 6th Sep 2011
- Demon Hunter Active Skills — Blizzard's Official Diablo III Site
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
The Demon Hunter | Hatred/Discipline - Demon Hunter Active Skills (Archive) | Demon Hunter Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
Primary attribute:
|
Primary Hunting |
Secondary Devices |
Defensive Archery |
Tactical Advantage (10) |
Archery (30) |
(X) = the level at which the skill becomes unlocked. |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
The Wizard | Arcane Power - Wizard Active Skills (Archive) | Wizard Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
Primary attribute:
|
Primary Force |
Secondary Conjuration |
Defensive Mastery |
Blur (10) |
Conflagration (34) |
(X) = the level at which the skill becomes unlocked. |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|