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Plague Bats

Revision as of 04:12, 12 July 2012 by Pcguy (talk | contribs)
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Plague Bats is a rune effect in Firebats, a Physical Realm Witch Doctor skill.

This rune effect changes the damage type to poison, and causes the damage to scale up the longer a target is bathed in the rodent parade.

The tooltip for this skill is unclear. To clarify: The total damage from this one slowly rises to 220%, however, the damage also has the additional effect of lingering on the target even while the Witch Doctor has finished casting.

A quick spray of Plague Bats will induce a small DoT effect, while an extended spray of Plague Bats will induce a more damaging, extended duration damage-over-time effect.


Skill Rune EffectsEdit

See the Firebats rune effects article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, patch changes, and strategy tips.

Name Level Description

<skill subcat="Physical realm spell" class="WitchDoctor">Firebats</skill> <skill class="WitchDoctor" rune="Plague Bats">Firebats</skill>


MediaEdit

Screenshots and movies will be added post-release.


DevelopmentEdit

Prior to the skill revision in February 2012, this rune effect was enabled by the Obsidian Rune, granting the following effect with a level 7 runestone:

IconObsidian.png
Plague Bats

[e]

Enemies in the area are plagued. Damage is slow at first, but can increase over time to a maximum of 275% weapon damage per second as Poison.