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Punishment

Revision as of 10:57, 28 May 2012 by Flux (talk | contribs)
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Punishment is a rune effect in Preparation, a Discipline-spending Demon Hunter skill.

This rune effect reverses the base effect, trading 25 Discipline for a full Hatred refill. This can greatly boost the Demon Hunter's damage-dealing capability, as Hatred fuels all of the classes' most damaging skills. The danger is that this almost exhausts the Discipline, and that resource is required for all of the escape skills.


Skill Rune EffectsEdit

See the Preparation rune effects article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.

Name Level Description

<skill class="DemonHunter">Preparation</skill> <skill class="DemonHunter" rune="Punishment">Preparation</skill>


MediaEdit

Screenshots and movies will be added post-release.


DevelopmentEdit

Prior to the skill revision in February 2012, this rune effect was enabled by a Crimson Rune, granting the following effect with a level 7 runestone:

IconCrimson.png
Punishment

[e]

Removes cooldown. Skill now costs 19 Discipline to cast but restores all Hatred instead of all Discipline.