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Superstition

Revision as of 20:54, 20 May 2012 by MrFrye (talk | contribs) (new skill templates)
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Superstition is a Barbarian passive skill unlocked at Level 30, which reduces non-physical damage and increases Fury generation.




Contents

DescriptionEdit

Name Level Description

<skill class="Barbarian">Superstition</skill>


SynergiesEdit

While Superstition doesn't affect any Barbarian skill directly, all Fury Spending skills can be cast more often with this passive in effect, as long as the Barbarian is taking non-melee damage.


DevelopmentEdit

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Superstition was first revealed in the July 2011 Press Event as a level 26 skill.

BetaEdit

The beta started in September 2011, and Superstition was moved to level 20. When passives were reorganized for Beta Patch 14, Superstition was moved up to level 30.


ReferencesEdit