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Rapid Fire

Revision as of 00:09, 19 May 2012 by MrFrye (talk | contribs) (new skill rune table)
IconRapidFire.png

Rapid Fire is a Secondary Demon Hunter skill unlocked at Level 5. It unleashes projectiles in rapid succession at enemies, dealing increased damage.




Contents

Background

Rapid Fire in action.

The Demon Hunter unleashes a steady stream of projectiles which skewer anything they hit.


Skill Rune Effects

The following is a very quick summary. See the Rapid Fire rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.

subcat="Bow skill"

Name Level Description

<skill subcat="Bow skill" class="DemonHunter">Rapid Fire</skill> <skill class="DemonHunter" rune="Withering Fire">Rapid Fire</skill> <skill class="DemonHunter" rune="Web Shot">Rapid Fire</skill> <skill class="DemonHunter" rune="Fire Support">Rapid Fire</skill> <skill class="DemonHunter" rune="High Velocity">Rapid Fire</skill> <skill class="DemonHunter" rune="Bombardment">Rapid Fire</skill>

Notes


Skill Design

Unknown.


Synergies

The following Demon Hunter passives provide a benefit to Rapid Fire, runed or not:

Name Level Description

<skill class="DemonHunter">Thrill of the Hunt</skill> <skill class="DemonHunter">Steady Aim</skill>


Development

Rapid Fire was first seen at the July 2011 Press Event, where it was a level 24 skill. Unfortunately, no information about the skill's function was available.

Beta

After the beta started in September 2011, Rapid Fire was changed to level 5. The skill system was once again overhauled for the Beta Patch 13, and Rapid Fire was classified as a Secondary skill (but stayed at level 5).


Media

Rapid Fire can be seen in action on video here:

  • None yet.

You can find pictures in the Diablo III screenshot and picture gallery:


References