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Seismic Slam

Revision as of 18:20, 2 March 2012 by MrFrye (talk | contribs) (skill effects switched to DB link)
IconSeismicSlam.png

Seismic Slam is a Secondary Barbarian skill unlocked at Level 20, which causes a powerful shockwave to erupt from the Barbarian, knocking enemies caught in the shockwave back.

It's a signature skill of the Barbarian.



Contents

Background

Seismic Slam in action

The Barbarian slams the ground with such power that a shockwave erupts forth from him, annihilating everything in its path.


Skillrune Effects

The following is a very quick summary. See the Seismic Slam rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.

<skill class="Barbarian">Seismic Slam</skill>


Skill Design

This is one tough walnut...

When launching this skill, the barbarian lifts one foot and brings it down with his weapon, slamming them into the ground and sending a wave of energy forward, dealing heavy damage to anything directly in front of him. Multiple monsters can be hit by each use, and the ground is torn and fractured by this skill.

Seismic Slam is a strong and fun skill to use, causing damage to the environment as well as to enemies. The skill can cause wooden ornaments to be destroyed or can cause walls to collapse. This skill should be aimed to hit multiple enemies at once, as the damage is good and will keep the fury rolling in for the use of other skills.

During the WWI 2008 Denizens of Diablo panel, The D3 team spoke at length about the creation of this essential skill, and how it was used to focus the design of the character.


Seismic Slam Video

A video of Seismic Slam in use can be seen below, courtesy of the DiabloInc You Tube channel.


Synergies

The following Barbarian passives provide a benefit to Seismic Slam, runed or not:


Development

Seismic Slam was first introduced in the WWI 2008 gameplay movie when Diablo III debuted, where this skill was at Tier V on the Juggernaut Skill Tree. The development team talked at length about Seismic Slam and how it affected the Barbarian class during the WWI 2008 Denizens of Diablo Panel:

This skill was first skill we made for Barb, and one of the first we did in the game. Getting it right took longer than it did with most skills. We did many iterations. Animation especially. Had to make barb feel physically powerful. Traditionally we associate big bold movements with power. But if you want a game that feels fast and responsive, you want the movements to be really fast. Getting balance of fast movements and powerful feel. It's a big challenge in many ways to get that animation right.

The Seismic Slam from BlizzCon 2008 only did 100% weapon damage on rank one, but was increased to 120% in the BlizzCon 2009 demo. In every gameplay demo so far, this skill has been too high level to play.

Skill tiers were removed for the July 2011 Press Event, and Seismic Slam became a level 18 skill, but was soon changed to level 19. The skill system was once again overhauled for the Beta Patch 13, and Seismic Slam was classified as a Secondary skill and bumped to level 20.


Previous Versions

See the Barbarian skill archive for more details on previous versions of Seismic Slam and other Barbarian skills.


Media

Seismic Slam can be seen in action on video here:

You can find pictures in the Diablo III screenshot and picture gallery:



References