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Sixth Sense

Revision as of 15:11, 15 September 2011 by MrFrye (talk | contribs)
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Sixth Sense is a Monk passive skill unlocked at Level 20, which increases the chances of dodging an attack.




Contents

Description

Your dodge chance is increased by an amount equal to 50% of your chance to critical hit.

Lore

The final test of the Serpent's Form takes place in the "The Pit of 12 Vipers." The initiates are not told about the 13th.

Level

Unlocked at Level 20.


Synergies

No synergies with any active skills or other Monk passives are known.


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Sixth Sense was not seen until it showed up in the Diablo III beta as a level 20 passive.


References