Firebats is a Witch Doctor skill enabled at level 9. It casts forth a spray of flaming bats, which deal substantial fire damage to enemies in the vicinity.
Contents
Background
Diablo III Active Skill [e] | |
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Firebats | |
Used by: | Witch Doctor |
Enabled at: | Clvl 9 |
A swarm of fiery bats burn enemies in front of you for X fire damage per second. | |
Type: | DoT |
Resource Use: | Costs Mana/time |
Alabaster rune: | Unknown |
Crimson rune: | Unknown |
Golden rune: | Unknown |
Indigo rune: | Unknown |
Obsidian rune: | Unknown |
The Witch Doctor spews fire from his mouth whilst bats fly into the flame, sending forth flaming bats to attack enemies in front of the Doctor.
Skill Design
This skill is a sort of Inferno, dealing fire damage to anything in front of the Witch Doctor for as long as he keeps casting the spell. It takes a moment to start producing damage, and requires the Witch Doctor to remain stationary while he casts it.
There is a steady mana drain while the spell is in use.
Skill Rank Table
- Rank 1: A swarm of fiery bats burn enemies in front of you for 10 fire damage per second. Cost: 120 mana.
- Rank 2: A swarm of fiery bats burn enemies in front of you for 20 fire damage per second. Cost: 120 mana. (A)
- Rank 3: A swarm of fiery bats burn enemies in front of you for 30 fire damage per second. Cost: 120 mana. (A)
- Rank 4: A swarm of fiery bats burn enemies in front of you for 40 fire damage per second. Cost: 120 mana. (A)
- Rank 5: A swarm of fiery bats burn enemies in front of you for 50 fire damage per second. Cost: 120 mana. (A)
(A) = Assumed
Synergies
Skill Rune Effects
The known rune effects for Firebats are:
- Unknown rune: boosts the range and damage of the Firebats.
- Unknown rune: turns Firebats into a sort of defensive field, with the bats constantly swarming around the Witch Doctor and only extending out to damage enemies when they move into melee range.
Development
Firebats was first seen in the WWI 2008 build. It was originally located in the Spirit Skill Tree, then moved to the Voodoo Skill Tree, before skill trees were removed entirely.
The skill's damage and range was lowered with the introduction of skill runes; unmodified Firebats were much less effective in the BlizzCon 2010 build than they had been back in 2008. Flux commented on using this skill:[1]
The other interesting thing about this skill was the firing mechanism. You couldn’t click it. If you did nothing would happen. Literally; sometimes one bat would squeak out, but usually not even that. The spell dealt very good DoT, but you had to hold down the mouse button to let the bats flow forth. It took a second or two for the full flow to get going, and once it did the damage was great, but you had to commit to using it.
Skill tiers were removed for the July 2011 Press Event, and Firebats became a level 9 skill.
Previous Versions
See the Witch Doctor skill archive for more details on previous versions of Firebats and other Witch Doctor skills.
Media
Firebats can be seen in action on video here:
You can find pictures in the Diablo III screenshot and picture gallery:
Firebats on an Unburied.
References
- BlizzCon 2008 Witch Doctor Gameplay Report
- BlizzCon 2009 Full Witch Doctor Skill Trees and Stats
- BlizzCon 2010 Witch Doctor Hands-on Report
- Zediono's translation of JudgeHype's pre-beta report -- IncGamers 1st Aug 2011
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
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Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
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Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
The Demon Hunter | Hatred/Discipline - Demon Hunter Active Skills (Archive) | Demon Hunter Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
Primary attribute:
|
Primary Hunting |
Secondary Devices |
Defensive Archery |
Tactical Advantage (10) |
Archery (30) |
(X) = the level at which the skill becomes unlocked. |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
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Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
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Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
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Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
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Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
The Wizard | Arcane Power - Wizard Active Skills (Archive) | Wizard Passive Skills (Archive) [e] | |||
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Primary attribute:
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Primary Force |
Secondary Conjuration |
Defensive Mastery |
Blur (10) |
Conflagration (34) |
(X) = the level at which the skill becomes unlocked. |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
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Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
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Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
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Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
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• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
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