Bloodthirst
Bloodthirst is a Barbarian passive skill unlocked at Level 10, which causes the Barbarian to gain life based on the amount of damage he deals, in a traditional leech-skill.
Contents
Background
Bloodthirst is a simple skill, if you were to look at it through the WarCraft II (or DotA) perspective, you would understand this skill as a 10% lifesteal. In Diablo II most skills didn't give life per hit, but there were health leeching prefixes on weapons, which could make any class gain health on hits. This skill is aimed to make the Barbarian less worried about health during battles, and should probably be taken as soon as possible if the player wishing to make tanking a breeze. It can be assumed that other skills which deal damage will also bring in health.
Description
"Compassion is weakness. To press the advantage when an opponent calls for mercy is the way of true power." - Halaberd the Conqueror
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Skill Synergies
The following Barbarian skills deal damage and will grant life to the Barbarian when Bloodthirst is active:
Icon | Skill | Description |
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{{{icon}}} | [[{{{name}}}]] Primary |
1 | {{{desc}}} |
{{{icon}}} | [[{{{name}}}]] Secondary |
2 | {{{desc}}} |
<skill class="Barbarian">Cleave</skill>
Leap Attack Fury Generator Movement (Level 6) |
[e] Generate: 15 Fury Leap into the air, dealing 40% weapon damage to all enemies within 8 yards of your destination. Only generates Fury if you hit an enemy. |
{{{icon}}} | [[{{{name}}}]] Tactics |
14 | {{{desc}}} |
<skill class="Barbarian">Ground Stomp</skill> <skill class="Barbarian">Rend</skill>
{{{icon}}} | [[{{{name}}}]] Primary |
11 | {{{desc}}} |
{{{icon}}} | [[{{{name}}}]] Might |
13 | {{{desc}}} |
{{{icon}}} | [[{{{name}}}]] Might |
21 | {{{desc}}} |
{{{icon}}} | [[{{{name}}}]] Might |
26 | {{{desc}}} |
{{{icon}}} | [[{{{name}}}]] Secondary |
12 | {{{desc}}} |
{{{icon}}} | [[{{{name}}}]] Rage |
19 | {{{desc}}} |
{{{icon}}} | [[{{{name}}}]] Might |
9 | {{{desc}}} |
{{{icon}}} | [[{{{name}}}]] Secondary |
20 | {{{desc}}} |
Rune Effect Synergies
In addition, the following Barbarian skills have rune effects that deal damage and will also benefit from Bloodthirst:
Icon | Skill | Description |
---|
{{{icon}}} | [[{{{name}}}]] Tactics Shout |
22 | {{{desc}}} |
Bloodshed |
[e] While under the effects of Battle Rage, critical hits cause an explosion of blood dealing 55% weapon damage to all nearby enemies. |
{{{icon}}} | [[{{{name}}}]] Defensive |
22 | {{{desc}}} |
Contempt for Weakness |
[e] Reflects 65% of ignored damage back at the enemy. |
Bravado |
[e] Knocks back all enemies within 28 yards when triggered, and reduces cooldown time to 25 seconds. Also deals 50% weapon damage on affected enemies. |
{{{icon}}} | [[{{{name}}}]] Defensive |
16 | {{{desc}}} |
Run Like the Wind |
[e] Tornadoes rage in the wake of the Sprint, each one inflicting 200% weapon damage. |
Gangway |
[e] Slams through enemies, knocking them back and inflicting 200% weapon damage. |
<skill class="Barbarian">Wrath of the Berserker</skill></noinclude>
Arreat's Wail |
[e] Activating Wrath of the Berserker knocks back all enemies within 12 yards and deals 550% weapon damage to them. |
Slaughter |
[e] Killing an enemy while Wrath of the Berserker is active causes them to explode dealing 450% weapon damage to all enemies within 15 yards. |
Development
Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Bloodthirst is unique in that it was an original passive skill and is once again a passive skill, but was never a trait. It is the same skill, but the stats may have been tweaked slightly.
- Bloodthirst (skill) - The original passive skill.
For the July 2011 Press Event, it had a listed level as 1 (presumably so players could try it out from the beginning), but for the beta, it was a level 10 passive.
References
- Zediono's translation of JudgeHype's pre-beta report -- IncGamers 1st Aug 2011
- Kastigar's Really Big Barb thread -- IncGamers 8th Sep 2011
- Barbarian Passive Skills -- Diablo III 12th Sep 2011
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|