Demon Hunter skills
This page lists all Demon Hunter skills, as of August 2011. Follow the links to the individual skill pages for full discussion of every skill, including first hand reports and screenshots.
Useful skill links:
- Skills - General skill design and mechanics.
- Active skills - Skills where effects are activated by the player.
- Passive skills - Skills where effects are activated automatically, by the computer or by special events.
- Signature skills - Skills that define characters.
- Hatred/Discipline - The Demon Hunter's energy resource.
- Runestones - The way to massive skill customization/modification.
- Demon Hunter skill archive - Demon Hunter skills removed or modified during development.
- Demon Hunter traits - Passive skills in Diablo III were called traits for a while before reverting back.
Contents
- 1 Active Skills
- 1.1 Caltrops
- 1.2 Hungering Arrow
- 1.3 Entangling Shot
- 1.4 Evasive Fire
- 1.5 Fan of Knives
- 1.6 Bola Shot
- 1.7 Vault
- 1.8 Grenades
- 1.9 Marked for Death
- 1.10 Chakram
- 1.11 Impale
- 1.12 Smoke Screen
- 1.13 Spike Trap
- 1.14 Companion
- 1.15 Elemental Arrow
- 1.16 Shadow Power
- 1.17 Multishot
- 1.18 Sentry
- 1.19 Cluster Arrow
- 1.20 Rapid Fire
- 1.21 Preparation
- 1.22 Strafe
- 1.23 Rain of Vengeance
- 2 Passive Skills
- 3 Development
- 4 References
Active Skills
Click to the individual skill pages for more details about these skills including numbers, screenshots, runestone information, blue quotes, and much more.
Caltrops
Caltrops is available at level 1.
A simple but effective trap that is used to slow down enemies.
Description: Lay a trap of caltrops on the ground that activates when an enemy approaches. Once sprung, the caltrops slow the movement of enemies within 12 yards by 65%. This trap lasts 12 seconds.
Cost: 8 Discipline
Hungering Arrow
Hungering Arrow is available at level 1.
An arrow skill that does bonus damage and has a seeking property, much like the Amazon's Guided Arrow from Diablo II, as well as a chance to pierce its target.
Description: Fire a magically imbued arrow that seeks out targets for 140% weapon damage and has a 60% chance to pierce through targets.
Cost: 15 Hatred
Entangling Shot
Entangling Shot is available at level 2.
This debuff skill deals solid damage, as well as slowing the target. Nearby enemies may be chained as well, potentially slowing several monsters and blocking the movement of all that are stuck behind them.
Description: Release a sticky adhesive that deals 130% weapon damage and entangles up to 2 enemies, slowing their movement speed by 70% for 2 seconds.
Cost: 15 Hatred
Evasive Fire
Evasive Fire is available at level 3.
Used for both attack and defense, it consumes both of the resources for different effects.
Description: Shoot for 135% of weapon damage. If an enemy is at close range, you will also backflip away 15 yards.
Cost: 5 Hatred to shoot and an additional 4 Discipline if you backflip.
Fan of Knives
Fan of Knives is available at level 4.
This skill, instantly nicknamed "knife nova," shoots out numerous blades, dealing considerable physical damage to any targets nearby. The range is very short, hardly more than a melee weapon, making this one best used in very close range against multiple targets. Fan of Knives damage seems to not depend on weapon damage.
Description: Throw knives out in a spiral around you doing 18 - 25 damage to all enemies within 10 yards of you. Your knives will also slow the movement of enemies by 65% for 4 seconds.
Cost: 10 Hatred
Bola Shot
Bola Shot is available at level 5.
The Demon Hunter uses a bow or crossbow to fire a spinning projectile; two bombs on a length of rope. The Bola hits the target and wraps around it, dealing minimal impact damage but considerably more explosive damage after 1 second.
Description: Shoot out an explosive Bola that wraps itself around its target. After 1 second the Bola explodes, dealing 120% weapon damage as Fire to the target and an additional 90% weapon damage as Fire to all targets within 7 yards.
Cost: 20 Hatred
Vault
Vault is available at level 6.
A fast movement skill, this allows the Demon Hunter to move a considerable distance at high speed, passing through monsters and other players, though not through solid objects or over open space, as Teleport or Leap Attack does.
Description: Tumble acrobatically 35 yards.
Cost: 10 Discipline
Grenades
Grenades is available at level 7.
Grenades are small projectiles thrown by the Demon Hunter. They bounce around, ricocheting off of walls and other obstacles, before exploding a couple of seconds after they are thrown. They deal considerable fire damage, but are hard to aim precisely, and are best used against large mobs, especially to hit targets located in the back row.
Description: Throw out three grenades that explode for 53 - 89 Fire damage.
Cost: 30 Discipline
Marked for Death
Marked for Death is available at level 8.
The Demon Hunter marks her target which becomes more vulnerable to attacks.
Description: Marks an enemy. The marked enemy will take 20% additional damage for the next 30 seconds.
Cost: 6 Discipline
Chakram
Chakram is available at level 9.
It's a skill used for attacking the enemies with a star-like weapon. Can hit more than one enemy.
Description: Fire a swirling Chakram that does 75 - 103 physical damage to enemies along its path.
Cost: 25 Hatred
Impale
Impale is available at level 11.
A single strike that hits the enemy with a percent of a weapon's damage.
Description: Fire a massive shot to impale a target for 220% weapon damage.
Cost: 20 Hatred
Smoke Screen
Smoke Screen is available at level 12.
Can be used to escape enemies by becoming invisible for a period of time.
Description: Vanish behind a wall of smoke, becoming momentarily invisible for 2 seconds.
Cost: 15 Discipline
Spike Trap
Spike Trap is available at level 14.
This trap/object is placed and triggers when enemies move into range.
Description: Lay a trap that arms after 0.8 seconds and triggers when an enemy approaches. The trap does 57 - 71 physical damage to all enemies within 8 yards.
Cost: 20 Hatred
You can have a maximum of 3 traps active at one time.
Companion
Companion is available at level 16.
A raven companion that helps the Demon Hunter on the battlefield, dealing damage to monsters periodically.
Description: Summon a raven companion. Your raven companion will periodically peck at enemies for 21 - 28 damage.
Cost: 10 Discipline
Elemental Arrow
Elemental Arrow is available at level 18.
Creates a fire arrow that hits all the targets it passed through in the direction it was launched.
Description: Shoot an elemental charged arrow that deals 100% weapon damage as Fire damage to all targets it passes through.
Cost: 25 Hatred
Shadow Power
Shadow Power is available at level 19.
A buff skill that increases attack speed for a limited time.
Description: Draw in the power of the shadows, increasing attack speed by 50% for 10 seconds.
Cost: 20 Discipline
Multishot
Multishot is available at level 21.
The Diablo II favorite returns. This skill fires a huge cluster of arrows or bolts, guaranteeing a hit on everything in range. The mana cost is fairly high and the damage is lower than most single arrow attacks, making it best used against huge groups.
Description: Fire a massive volley of arrows dealing 110% weapon damage to all enemies in the area.
Cost: 30 Hatred
Sentry
Sentry is available at level 22.
Sentry creates a mechanical turret that fires arrows at enemies, working much like the Wizard's Hydra skill.
Description: Drop a turret on the ground. The turret begins firing at nearby enemies for 40% of weapon damage. Lasts 20 seconds.
Cost: 10 Discipline
Cluster Arrow
Cluster Arrow is available at level 23.
The Demon Hunter fires an arrow that hits the ground, and grenades erupt from the consequent blast, which in turn explode to damage enemies.
Description: Fire a Cluster grenade that explodes for 120% weapon damage into a series of additional miniature bombs that explode for 40% weapon damage each.
Cost: 35 Hatred
Rapid Fire
Rapid Fire is available at level 24.
A stream of arrows is launched with increased speed that consumes Hatred.
Description: Rapidly fire at 6 times your normal attack speed dealing 30% weapon damage with every shot.
Cost: 20 Hatred per second
Preparation
Preparation is available at level 25.
Used to fully replenish Discipline.
Description: Instantly restore all Discipline.
Cooldown: 120 seconds
Strafe
Strafe is available at level 27.
While moving slower, the Demon Hunter can shoot random targets that are near her.
Description: Shoot 3 times per second at random nearby enemies while moving at 55% of normal movement speed. Every shot deals 60% of weapon damage.
Cost: 20 Hatred per second
Rain of Vengeance
Rain of Vengeance is available at level 29.
Arrows fall from the sky, dealing damage to enemies in the area that the arrows had been shot.
Description: Fire a massive volley of arrows around you. Arrows fall from the sky for 5 seconds dealing an average of 105% weapon damage per second.
Cooldown: 60 seconds
Passive Skills
Passive skills replaced Traits during late game development in 2011. Many Traits were simply changed to passive skills, but some are all new. See the Demon Hunter traits page for a full list of those passives.
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<skill class="DemonHunter">Thrill of the Hunt</skill>
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Fundamentals | (Level 17) |
Increases the damage of your Basic Attack by 100%. Your Basic Attack restores 4 Hatred. |
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Development
The Demon Hunter was the fifth and final character to be revealed in Diablo III, making her debut at Blizzcon 2010.
Removed Skills
References
- Zediono's translation of JudgeHype's pre-beta report -- IncGamers 1st Aug 2011
- HardRock's Demon Hunter Passive Skills -- IncGamers 6th Sep 2011
- Demon Hunter Overview -- Diablo III 13th Sep 2011
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|