Mantra of Retribution

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IconMantraRetribution.png

Mantra of Retribution (formerly named Retribution Aura) is a Mantra Monk skill unlocked at Level 9. The Monk activates an aura that reflects damage.

This is a Mantra. The Monk can only have one Mantra active at a time.



Background

Mantra of Retribution in action

The Monk expends spirit to activate an aura for himself and his party that reflects damage back to attackers.


Skill Effects

The following is a very quick list. See the Mantra of Retribution rune effects page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.


Icon Skill Description
IconMantraRetribution.png Mantra of Retribution
Mantras
Mantra (Level 9)

[e]

Cooldown: 15 seconds

Recite a Mantra that causes you and all allies within 40 yards to reflect melee damage back at enemies, dealing Holy damage equal to 40% of the damage sustained. Lasts 120 seconds.

This is a Mantra. You can only have one Mantra active at a time.

IconCrimson.jpg
Retaliation Increase amount of damage reflected by the Mantra to 75%. The Mantra will now reflect ranged damage as well as melee damage.
IconIndigo.jpg
Transgression Mantra of Retribution also increases attack speed for you and all allies by 40%.
IconObsidian.jpg
Indignation When Mantra of Retribution damages an attacker, the attacker has a 100% chance to be stunned for 2 seconds.
IconGolden.jpg
Against All Odds Mantra of Retribution also restores 1-8 Spirit when reflecting damage done to you.
IconAlabaster.jpg
Collateral Damage An attacker that triggers Mantra of Retribution has a 30% chance to suffer a feedback blast, dealing 39-46 damage to itself and surrounding enemies.

Note: Information is based on a level 60 character and rank 7 runestones.


Skill Design

This skill first appeared at BlizzCon 2010. There are currently no visuals available for the skill, and no reports on it from demo players. It was revealed in the skill tree.

This is the last aura available to the Monk. Auras in Diablo II are passive skills that simply require being the chosen skill on the hotbar. Auras in Diablo III are active skills that need to be casted, and they offer a short-duration bonus upon casting that varies depending on the aura. It is unknown how long the duration of the aura is, if it needs to be re-casted to keep the effect, and if there are any cooldowns.


Synergies


Development

Mantra of Retribution (as Retribution Aura) was first revealed at BlizzCon 2010 as a Tier VI skill but had never been seen in gameplay.

Before the July 2011 Press Event, Retribution Aura was renamed Mantra of Retribution. Skill tiers were also removed, and Mantra of Retribution became a level 9 skill.


Previous Versions

See Retribution Aura for the original version of this skill.


In Other Games

Retribution Aura will be a familiar skill to players of WarCraft III and World of WarCraft, which was a skill utilized by the Paladin in those games.

This skill is an updated version of Diablo II's Paladin Offensive Aura Thorns. Thorns only reflects physical, melee damage.


Media

Mantra of Retribution can be seen in action on video here:

  • None yet.

You can find pictures in the Diablo III screenshot and picture gallery:


References