Leap Attack

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Leap Attack is a Barbarian skill enabled at level 6, making the Barbarian leap, causing damage and knockback upon landing.

This is the Barbarian's movement ability.



Background

Diablo III Active Skill [e]
Barb-leap1.jpg
Leap Attack
Used by: Barbarian
Enabled at: Clvl 6
Skill Description
The Barbarian makes a mighty leap, causing X amount of damage to enemies when he lands.
Type: Damage/AoE/Movement
Resource Use: Generates Fury
Skill Rune Effects
Alabaster rune: Unknown
Crimson rune: Unknown
Golden rune: Unknown
Indigo rune: Unknown
Obsidian rune: Unknown

The Barbarian makes a gigantic leap to enemies who think they are safe behind the front lines, crushing anyone caught in the area of his landing.


Skill Design

Leaping at a few Fallen in the Borderlands.
Barb SMASH!

Once the player activates the skill, the Barbarian will leap from his current location, to the location of the mouse cursor, damaging and knocking enemies back upon landing. This skill is best used to reach ranged monsters, who are behind enemy lines and to escape tight situations, if such occur.

Leap Attack has not changed much from D2, and has been demonstrated repeatedly in the gameplay movies. The main difference with the D3 version of this skill is that minor damage is dealt to everything nearby when the Barbarian lands, rather than major damage to one particular monster.


Leap Attack Video

A video of Leap Attack in use can be seen below, courtesy of the DiabloInc You Tube channel.



Skill Rank Table

  • Rank 1: The barbarian makes a mighty leap causing 38 damage to enemies nearby when he lands.
  • Rank 2: The barbarian makes a mighty leap causing 44 damage to enemies nearby when he lands. (A)
  • Rank 3: The barbarian makes a mighty leap causing 50 damage to enemies nearby when he lands. (A)
  • Rank 4: The barbarian makes a mighty leap causing 56 damage to enemies nearby when he lands. (A)
  • Rank 5: The barbarian makes a mighty leap causing 62 damage to enemies nearby when he lands. (A)

(A) = Assumed


Synergies


Skill Rune Effects

The pentagram of pain.

The known rune effects for Leap Attack are:

  • Unknown rune: Adds a ring of small explosions around the Barb's landing site. (Seen in video here.)


Development

Leap Attack was revealed at WWI 2008 when Diablo III debuted. Originally, it was a Tier III skill in the Berserker Skill Tree. By BlizzCon 2009, Leap Attack was at Tier IV but otherwise unchanged.

At BlizzCon 2010, with just one point in it the Barbarian could leap all the way to the visible edge of the screen, over any number of enemies, and at a very high speed. Flux enjoyed using it in the Battle Arena:[1]

I loved it in the Arena, even though I seldom hit with it, just since the visual is great. The 3D works nicely with it, since your perspective lurches upwards when the Barb jumps, and you feel like you’re flying for a second. There’s a great grunting “RAHHH!” sound too, and you must want to knock something in half with a massive club when you trigger this skill. Ideally that Wizard whose been sniping you with that damn Disintegrate from the far edge of the screen for the entire round. “Hold still and die, maggot!”

Skill tiers were removed for the July 2011 Press Event, and Leap Attack became a level 6 skill.


Previous Versions

See the Barbarian skill archive for more details on previous versions of Leap Attack and other Barbarian skills.


In Other Games

Leap Attack seems to combine Leap and Leap Attack from Diablo II, whilst requiring Fury to use. The main difference with the D3 version of this skill is that minor damage is dealt to everything nearby when the Barbarian lands, rather than major damage to one particular monster.


Media

Leap Attack can be seen in action on video here:

You can find pictures in the Diablo III screenshot and picture gallery:



References