Pinpoint Barrier

ADVERTISEMENT
From Diablo Wiki
Revision as of 02:35, 10 June 2012 by Flux (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Pinpoint Barrier is a rune effect in [Energy Armor]], a Utility Wizard skill.

  • This is an Armor spell. Only one Armor spell can be active at a time.

This rune effect grants a 5% bonus to critical hit chance while Energy Armor is active. Note that various rune effects, skill bonuses, and some item bonuses only trigger on critical hits, so this effect should be paired with those. Using it with equipment that increases critical hit damage is also a good idea.


Skill Rune Effects

Refer to the Energy Armor rune effects article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, strategy tips, and other related information.

Name Level Description

<skill subcat="Armor spell" class="Wizard">Energy Armor</skill> <skill class="Wizard" rune="Pinpoint Barrier">Energy Armor</skill>


Media

Screenshots and movies will be added post-release.


Development

Prior to the skill revision in February 2012, this rune effect was enabled by the Alabaster Rune, granting the following effect with a level 7 runestone:

IconAlabaster.png
Pinpoint Barrier

[e]

Also increases your Precision by 40% while Energy Armor is active.