Seven-Sided Strike

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IconSevenSidedStrike.png

Seven Sided Strike is a Spirit Spending Monk skill unlocked at Level 24. The Monk uses holy magic to attack multiple enemies at once.

This is one of the Monk's signature skills.



Background

Seven Sided Strike in action

The Monk transcends, calling the holy Light to gain supernatural speed, hitting multiple foes in the timespace of a second.


Skill Effects

The following is a very quick list. See the Seven Sided Strike rune effects page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.


Icon Skill Description
IconSevenSidedStrike.png Seven-Sided Strike
Spirit Spender
(Level 24)

[e]

Cost: 50 Spirit
Cooldown: 30 seconds

Dash rapidly between many nearby enemies 7 times striking for 130% weapon damage with every hit.

IconCrimson.jpg
Sudden Assault Teleport to the target location for the strike, and damage increases to 234% weapon damage per hit.
IconIndigo.jpg
Several Sided Strike Increases the number of strikes made to 14 attacks.
IconObsidian.jpg
Pandemonium Enemies hit by the barrage have a 55% chance per hit to be charmed or stunned for 3 seconds.
IconGolden.jpg
Sustained Attack Reduces the cooldown of this ability to 16 seconds.
IconAlabaster.jpg
Fulminating Onslaught Each impact explodes to deal 75-82 Holy damage around the target.

Note: Information is based on a level 60 character and rank 7 runestones.


Seven Sided Strike Video

A video of Seven Sided Strike can be seen below, courtesy of the DiabloInc You Tube channel.


Skill Design

A very fun skill. Much like a finishing move in a fighter. Jay Wilson described it as "Human Chain Lightning."

The Monk teleports to his target, Dragon Flight style, and commences to strike multiple times. As best I could tell, the Monk was invulnerable, or perhaps intangible, during this attack. He's not visible except as flashing series of human shapes, all shining gold and two-dimensional. You can see a screenshot in this article, or see it featured in the Blizzcon B-roll gameplay footage. The evolution of the skill was described in detail during the Monk design panel as well.

The hits always seemed to land, and did considerable damage in total. If this one was cast on an empty space, the monk would do three flashing hits before stopping. He’d also stop short of 6 if the target died along the way. If there were multiple targets in the area, he seemed to select targets randomly, hitting each of them some number of times out of his total of 6.


Synergies

Seven Sided Strike in action.


Development

Seven Sided Strike was first shown at BlizzCon 2009 as one of the originals when the Monk was unveiled. Flux was able to try it in the gameplay demo:[1]

This one was best used on single or double targets, ideally a boss that needed finishing off, especially a teleporter or another elusive one, since all the hits would go to it in rapid succession, and hit it no matter how it squirmed.

Skill tiers were removed for the July 2011 Press Event, and Seven Sided Strike became a level 24 skill.


Previous Versions

See the Monk skill archive for more details on previous versions of Seven Sided Strike and other Monk skills.


Media

Seven Sided Strike can be seen in action on video here:

You can find pictures in the Diablo III screenshot and picture gallery:



References