Barbarian passives

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Revision as of 20:09, 9 September 2011 by Maurish (talk | contribs) (Cleared out old passives; added new passives; corrected descriptions and level requirements)
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Passive skills replaced Traits late in game development. Many passives are very similar to previously-known traits, with the main changes coming in changes to the character level requirements, and the fact that passives are on/off, rather than using 1, 3, or 5 points, as Traits did. Characters only get three passive in total, with one slot opening up for a passive at Clvl 10, 20, and 30.


Barbarian Passives

This list is tentative and based on the beta build. Expect further refinements in the final game.


Bloodthirst

IconBloodthirst.png

Bloodthirst is enabled at level 10.

  • Description: Gain 10% of all damage done as Life.


Pound of Flesh

IconPoundOfFlesh.png

Pound of Flesh is enabled at level 10.


Ruthless

IconRuthless.png

Ruthless is enabled at level 12.

  • Description: Critical hit chance increased by 5%. Critical hit damage increased by 50%.
  • Many skills and runestone effects rely on critical hits to trigger their effects.


Weapons Master

IconWeaponMaster.png

Weapons Master is enabled at level 13.


Inspiring Presence

IconInspiringPresence.png

Inspiring Presence is enabled at level 15.


Berserker Rage

IconBerserkerRage.png

Berserker Rage is enabled at level 17.

  • Description: You inflict an additional 20% damage while at maximum Fury.


Animosity

IconAnimosity.png

Animosity is enabled at level 19.

  • Description: Increases Fury generation by 10% and maximum Fury is increased by 20.
  • Fury is used to power your most powerful attacks.


Superstition

IconSuperstition.png

Superstition is enabled at level 20.

  • Description: Reduces all non-physical damage taken by 20%. Whenever you take damage from a ranged or elemental attack you gain 3 Fury.


Tough as Nails

IconToughAsNails.png

Tough as Nails is enabled at level 22.

  • Description: Increases armor by 100%. Thorns damage dealt increased by 100%.


No Escape

IconNoEscape.png

No Escape is enabled at level 23.

  • Description: Increases the damage of Ancient Spear and Weapon Throw by 100%. In addition, killing an enemy with Ancient Spear automatically resets the cooldown and killing an enemy with Weapon Throw returns 20 Fury.


Relentless

IconRelentless.png

Relentless is enabled at level 25.

  • Description: While below 20% Life, all skills cost no Fury and all damage taken is reduced by 50%.


Brawler

IconBrawler.png

Brawler is enabled at level 26.

  • Description: As long as there are 5 enemies within 8 yards, all of your damage is increased by 30%.


Juggernaut

IconJuggernaut.png

Juggernaut is enabled at level 28.

  • Description: The duration of control impairing effects on you are reduced by 20%. In addition, whenever you become stunned, feared, or charmed you recover 15% of your maximum Life.


Boon of Bul-Kathos

IconBoonOfBulKathos.png

Boon of Bul-Kathos is enabled at level 30.


Unforgiving

IconUnforgiving.png

Unforgiving is enabled at level 30.

  • Description: You no longer degenerate Fury. Instead, you gain 1 Fury every 5 seconds.


Development

  • See the Barbarian skill archive for the full list, with descriptions, of all active and passive skills that have been removed from the game during development.


The Barbarian's skills and skill trees were first seen at BlizzCon 2008 as a mix of active and passive skills (mostly passive), with only a few enabled and many showing nothing more than vague descriptions in the skill trees.

For the BlizzCon 2009 build, 24 of the Barbarian's passive skills were removed, and only five new passives were introduced: Scavenge, Strong Constitution, Bloodthirst, Retaliation, and Cripple.

For BlizzCon 2010, passive skills were removed from the skill trees and replaced by traits. Twelve of the Barbarian's passive skills were removed, but this time, 28 new traits were introduced. Only two passives were turned, more or less directly, into traits: Bad Temper and Second Wind.

By the July 2011 Press Event, the skill system had once again been completely redesigned. The traits system was scrapped, and replaced by a new version of passive skills, but still separate from the active skills. Although 13 of the Barbarian's traits were turned into passives, 18 of them were removed, and 9 passives were brand new.

The list of Barbarian passives shown at the press event was obviously still in development. There were several issues: Pound of Flesh was listed twice, Cruelty had the same description and icon as Bloodthirst, Slaughter had the same description and icon as Berserker Rage, and 6 passives had no level requirements, possibly so beta players could try them out right from the beginning. Also, the list of Barbarian passives was noticeably longer than that of the other classes, and will no doubt be shortened.

Just a few days later, the passive Tough As Nails was announced, which seems to be designed to replace Iron Skin and another passive.


References