Exploding Palm
Exploding Palm is a Monk skill enabled at level 12. The Monk inflicts internal damage that can cause a target to explode.
This is one of the Monk's combo skills. Combo skills generate Spirit.
It's also a signature skill of the Monk.
Contents
Background
Diablo III Active Skill [e] | |
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Exploding Palm | |
Used by: | Monk |
Enabled at: | Clvl 12 |
The first two strikes in the attack deal X% weapon damage. The third strike causes the target to bleed for X% of weapon damage per second for X seconds. If the target dies while bleeding, it explodes, dealing X% of the target's maximum Life as physical damage to all other enemies nearby. Generates X Spirit per attack. | |
Type: | Combo/AoE Damage |
Resource Use: | Generates Spirit |
Alabaster rune: | Unknown |
Crimson rune: | Unknown |
Golden rune: | Unknown |
Indigo rune: | Unknown |
Obsidian rune: | Unknown |
Using innate knowledge of internal parts of humanoids, the Monk sets off organ damage that potentially can have very explosive effects.
Skill Design
This was probably the coolest spell most people saw at BlizzCon 2009, just for the massive blood explosions it created. It was magnificently overpowered, working like an early D2C version of Corpse Explosion. Triggering the third stage of this one, then beating that monster down with 100 Fists, was almost certain to clear any room, killing every monster anywhere near melee range.
It will have to be nerfed in the final game since this is just insane for such a low level skill.
Combo skills are essential for Monks. Combos do bonus damage, grant special properties (i.e. lightning damage and interrupt attacks on Hands of Lightning), and build up the Spirit needed to cast other skills. All combos have three stages, each progressively more powerful and flashier.
Exploding Palm Video
A video of Exploding Palm can be seen below, courtesy of the DiabloInc You Tube channel.
Skill Rank Table
- Rank 1:
- First hit: 35% of weapon damage. Grants X spirit points.
- Second hit: 50% of weapon damage. Grants X spirit points.
- Third hit: Target bleeds for 60 damage over 7 seconds. Moving causes 200% more bleeding damage. If target dies it explodes dealing 60-100% of its maximum life in damage to all enemies nearby. Grants X spirit points.
- Rank 2:
- First hit: 40% of weapon damage. Grants X spirit points.
- Second hit: 60% of weapon damage. Grants X spirit points.
- Third hit: Target bleeds for 70 damage over 7 seconds. Moving causes 200% more bleeding damage. If target dies it explodes dealing 60-100% of its maximum life in damage to all enemies nearby. Grants X spirit points.
- Rank 3:
- First hit: 45% of weapon damage. Grants X spirit points.
- Second hit: 70% of weapon damage. Grants X spirit points.
- Third hit: Target bleeds for 80 damage over 7 seconds. Moving causes 200% more bleeding damage. If target dies it explodes dealing 60-100% of its maximum life in damage to all enemies nearby. Grants X spirit points.
Synergies
- No synergies with any of the passive skills are yet known.
Skill Rune Effects
- No rune effects for Exploding Palm are known.
Development
Exploding Palm was first shown at BlizzCon 2009 as one of the originals when the Monk was unveiled. Flux was able to try it out:[1]
This was probably the coolest spell most people saw at Blizzcon, just for the massive blood explosions it created. It was magnificently overpowered, working like an early D2C version of Corpse Explosion. Triggering the third stage of this one, then beating that monster down with 100 Fists, was almost certain to clear any room, killing every monster anywhere near melee range.
This skill was indeed moved from Tier 2 down to Tier 5 for BlizzCon 2010. Skill tiers were removed for the July 2011 Press Event, and Exploding Palm became a level 12 skill.
Previous Versions
See the Monk skill archive for more details on previous versions of Exploding Palm and other Monk skills.
Graphics
Fans have occasionally pointed out the oddity of this skill causing a huge, red-blooded explosion no matter what it's used on; bloodless skeletons, monsters with green or blue blood, etc. This issue was playfully addressed by Bashiok, the Diablo 3 community manager, in a forum post in April 2010. [2]
We have tons of unique death types, the exploding palm effect you’re talking about though is an effect of the skill itself though and not the makeup of the creature it’s used against.
When you apply the bleed-DoT from Exploding Palm a beating heart appears over the creature it’s applied to. After they take enough steps or are otherwise killed the heart explodes and deals AE damage. So it’s not actually the skeleton exploding (although that happens too) that’s causing the blood effect, but the skill itself.
...blood explosion is the AE damaging effect of the skill that occurs when the subject dies. It occurs along with the death effect of whatever it’s applied to, and isn’t an increase of their normal death effect.
Media
Exploding Palm can be seen in action on video here:
You can find pictures in the Diablo III screenshot and picture gallery:
Exploding Palm by GAMi
References
- BlizzCon 2009 Full Monk Skill Tree stats and discussion
- Zediono's translation of JudgeHype's pre-beta report -- IncGamers 1st Aug 2011
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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Pound of Flesh (10) |
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(X) = the level at which the skill becomes unlocked. |
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[e] |
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[e] |
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[e] |
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[e] |
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[e] |
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[e] |
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[e] |
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[e] |
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[e] |
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[e] |
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Wave of Light |
[e] |
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[e] |
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Exploding Palm |
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[e] |
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[e] |
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[e] |
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[e] |
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[e] |
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[e] |
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[e] |
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[e] |
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[e] |
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[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
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Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
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Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
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• Alchemist |
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Dragon Warrior Skills |
Aurian Mage Skill | |
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