Difference between revisions of "Witch Doctor proc rates"
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Latest revision as of 16:57, 22 November 2012
These were posted by MCPWTB [1].
Testing: Killing zombies with 100 Life on Hit weapon.
Why use LoH? because LoH is the easiest way to find out about the Proc rate. For example, if a skill has 200% LoH, then by using 100 LoH weapon, I'll get 200 health in return. This was tested as such, but doesn't mean it only works for LoH. Mostly it applies to any kind of "on hit" proc.
Poison Dart (db) = 200%
Splinters (db) = 33% per dart (100%/cast)
Numbing Dart (db) = 200%
Spined Dart (db) = 200%
Flaming Dart (db) = 100%
Snake to the Face (db) = 200%
Corpse Spiders (db) = 8% by jar + 8%/each spider/hit
Leaping Spiders (db) = 8% by jar + 8%/each spider/hit
Spider Queen (db) = 30%/enemy/tick
Widowmakers (db) = 8% by jar + 8%/each spider/hit
Medusa Spiders (db) = 8% by jar + 8%/each spider/hit
Blazing Spiders (db) = 8% by jar + 8%/each spider/hit
Plague of Toads (db) = 66%/toad (200%/cast)
Explosive Toads (db) = 66%/toad (200%/cast)
Toad of Hugeness (db) = 100%/cast
Rain of Toads (db) = 50%/enemy/tick STACKS
Addling Toads (db) = 66%/toad (200%/cast)
Toad Affinity (db) = 66%/toad (200%/cast)
Firebomb (db) = 66%/enemy
Flash Fire (db) = 20%/bounce (140%/cast)
Roll the Bones (db) = 22%/enemy
Fire Pit (db) = 6.5%/enemy/tick STACKS
Pyrogeist (db) = 16%/projectile (You'll get about 33% every half a second)
Ghost Bomb (db) = 12.5%/enemy
Grasp of the Dead (db) = 16.5%/enemy/tick
Unbreakable Grasp (db) = 16.5%/enemy/tick
Groping Eels (db) = 16.5%/enemy/tick
Death Is Life (db) = 16.5%/enemy/tick
Desperate Grasp (db) = 16.5%/enemy/tick STACKS
Rain of Corpses (db) = 12.5%/enemy/tick + 12.5% per corpse
Firebats (db) = 16.5%/enemy/tick
Dire Bats (db) = 66%/enemy
Vampire Bats (db) = about 16.5%/enemy/tick (Hard to tell because the lifesteal messed up my testing)
Plague Bats (db) = 16.5%/enemy/tick (only the tick of the initial hit, not the dot)
Hungry Bats (db) = 33%/bat
Cloud of Bats (db) = 25%/enemy/tick
Haunt (db) = 100% per target hit and none on the DOT. If it acquires another target after the first one dies, it will count as another hit, applies to all rune.
Consuming Spirit (db) = 100% per target hit
Resentful Spirit (db) = 100% per target hit
Lingering Spirit (db) = 100% per target hit
Grasping Spirit (db) = 100% per target hit
Draining Spirit (db) = 100% per target hit
Locust Swarm (db) = 33% per target, same as haunt. Each time it spreads it will hit, but no bonus from the DoT.
Pestilence (db) = 33% per target
Devouring Swarm (db) = 33% per target
Cloud of Insects (db) = 33% per target
Diseased Swarm (db) = 33% per target. Not sure about the damage from the death corpses though
Searing Locusts (db) = 33% per target
Zombie Dogs (db) = 0%, except for these 2 runes
Rabid Dogs (db) = 10%/attack and none from the dot
Final Gift ([kkk db]) = 0%
Life Link (db) = 0%
Burning Dogs (db) = 5%/enemy/dogs from the aura only, none from their attack
Leeching Beasts (db) = 0%
Spirit Walk (db) = 0%, except for these 2 runes
Severance (db) = 20%/enemy/hit
Umbral Shock (db) = 33%/enemy
Hex (db) = 0%, Except for angry chicken = 33%/enemy when you blow it up
Soul Harvest (db) = 0%, except for vengeful spirit = 25%/enemy
Sacrifice (db) = 16%/enemy/dog (every dog deal their own damage to enemies around them)
Black Blood (db) = 16%/enemy/dog
Next of Kin (db) = 16%/enemy/dog
Pride (db) = 16%/enemy/dog
For the Master (db) = 0% (because i got healed for 6201 (the tooltip says 6202) with or without hitting any enemies)
Provoke the Pack (db) = 16%/enemy/dog
Mass Confusion (db) = 0%, except for Mass halucination = 13%/enemy/tick
Zombie Charger (db) = 50%/enemy
Leperous Zombie (db) = 50%/enemy/tick STACKS
Undeath (db) = 50%/enemy
Wave of Zombies (db) = 8%/zombie/enemy
Explosive Beast (db) = 50%/enemy
Zombie Bears (db) = 11%/enemy/bear
Spirit Barrage (db) = 100%
The Spirit is Willing (db) = 100%
Well of Souls (db) = 33%/spirit
Phantasm (db) = 25%/enemy/tick STACKS
Phlebotomize (db) = 100%
Manitou (db) = 12.5%/projectile
On the contrary to what people believe, I found Acid Clouds and its runes stack, but only for about 2 cast, because I see a some tick that's more than 100% on the DoT sometimes after multiple casts.
Acid Cloud (db) = 16%,33%,50%,66%,100%/enemy/tick (This number is all over the place, the closer to the center, the bigger the proc is)
Acid Rain (db) = 40%,80%,120%,160%,200%/enemy/tick
Lob Blob Bomb (db) = 33%/enemy/blob STACKS
Slow Burn (db) = 16%,33%,50%,66%,100%/enemy/tick
Kiss of Death (db) = 17%,33%,50%/enemy/tick
Corpse Bomb (db) = 33%/enemy
Wall of Zombies (db) = 16%/enemy/tick
Barricade (db) = 20%/enemy/tick
Unrelenting Grip (db) = 16%/enemy/tick
Creepers (db) = 16%/enemy/tick none from the creepers
Pile On (db) = 50%/enemy
Dead Rush (db) = 33%/zombie/enemy
Gargantuan (db) = 0%, all runes
Big Bad Voodoo (db) = 0% all runes
Fetish Army (db) = 0%, Except for Fetish Ambush = About 20%/enemy/fetish (each fetish deal their own damage to enemy around their spawning point)
References[edit | edit source]
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
---|
The Barbarian | Fury - Barbarian Active Skills (Archive) | Barbarian Passive Skills (Archive) [e] | |||
---|---|---|---|---|---|
|
Primary Might |
Secondary Tactics |
Defensive Rage |
Pound of Flesh (10) |
Superstition (30) |
(X) = the level at which the skill becomes unlocked. |
Barbarian skill categories: Primary Secondary Defensive Might Tactics Rage |
---|
Bash |
Cleave |
Frenzy |
[e] |
Hammer of the Ancients |
Rend |
Seismic Slam |
Whirlwind |
[e] |
Ground Stomp |
Leap |
Sprint |
Ignore Pain |
[e] |
Ancient Spear |
Revenge |
Furious Charge |
Overpower |
[e] |
Weapon Throw |
Threatening Shout |
Battle Rage |
War Cry |
[e] |
Earthquake |
Call of the Ancients |
Wrath of the Berserker |
[e] |
Demon Hunter skill categories: Primary Secondary Defensive Hunting Devices Archery |
---|
Hungering Arrow |
Entangling Shot |
Bola Shot |
Grenades |
[e] |
Impale |
Rapid Fire |
Chakram |
Elemental Arrow |
[e] |
Caltrops |
Smoke Screen |
Shadow Power |
[e] |
Vault |
Preparation |
Companion |
Marked for Death |
[e] |
Evasive Fire |
Fan of Knives |
Spike Trap |
Sentry |
[e] |
Strafe |
Multishot |
Cluster Arrow |
Rain of Vengeance |
[e] |
Monk skill categories: Primary Secondary Defensive Techniques Focus Mantras |
---|
Fists of Thunder |
Deadly Reach |
Crippling Wave |
Way of the Hundred Fists |
[e] |
Lashing Tail Kick |
Tempest Rush |
Wave of Light |
[e] |
Blinding Flash |
Breath of Heaven |
Serenity |
Inner Sanctuary |
[e] |
Dashing Strike |
Exploding Palm |
Sweeping Wind |
[e] |
Cyclone Strike |
Seven-Sided Strike |
Mystic Ally |
[e] |
Mantra of Evasion |
Mantra of Retribution |
Mantra of Healing |
Mantra of Conviction |
[e] |
Necromancer skill categories: Primary Secondary Corpses Blood and Bone Reanimation Curses |
---|
Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
---|
Poison Dart - Rune effects |
Corpse Spiders |
Plague of Toads |
Firebomb |
[e] |
Grasp of the Dead |
Firebats |
Haunt |
Locust Swarm |
[e] |
Summon Zombie Dogs |
Horrify |
Spirit Walk |
Hex |
[e] |
Soul Harvest |
Sacrifice |
Mass Confusion |
[e] |
Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |
Gargantuan |
Big Bad Voodoo |
Fetish Army |
[e] |
Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery |
---|
Magic Missile |
Shock Pulse |
Spectral Blade |
Electrocute |
[e] |
Ray of Frost |
Arcane Orb |
Arcane Torrent |
Disintegrate |
[e] |
Frost Nova |
Diamond Skin |
Slow Time |
Teleport |
[e] |
Wave of Force |
Energy Twister |
Hydra |
Meteor |
Blizzard |
[e] |
Ice Armor |
Storm Armor |
Magic Weapon |
Familiar |
Energy Armor |
[e] |
Explosive Blast |
Mirror Image |
Archon |
[e] |
Followers | Kormac the Templar | Lyndon the Scoundrel | Eirena the Enchantress [e] | |||
---|---|---|---|---|---|---|
Level 10: |
Level 5: Level 10: |
Level 15: |
Level 15: Level 20: |
Level 25: Level 30: |
Diablo III Other Classes | Diablo II Classes | Diablo I Classes [e] | ||||
---|---|---|---|---|---|---|
Archetypes: |
Archetype sub-types: |
Other classes: |
Diablo II: |
Fan-made Classes | Fan-made Skills [e] | ||||
---|---|---|---|---|---|
• Alchemist |
• Flagellant |
• Ranger |
Dragon Warrior Skills |
Aurian Mage Skill | |
|