Difference between revisions of "Zombie Bears"
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− | + | Zombie Bears is a rune effect in [[Zombie Charger]], a Physical Realm [[Witch Doctor skill]]. | |
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− | + | This rune effect summons a pack of zombie bears that charge forward for a short distance, stampeding over and through any enemies and dealing 235% poison damage to anything in the area. This is one of the Witch Doctor's more damaging attacks, and though it is short range, it hits across a quite wide space. | |
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+ | ==Skill Rune Effects== | ||
+ | Refer to the [[Zombie Charger rune effects]] article for a thorough description of all five rune effects in this skill, including screenshots, videos, and strategy tips. | ||
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+ | {{skill description header}} | ||
+ | <skill subcat="Physical realm spell" class="WitchDoctor">Zombie Charger</skill> | ||
+ | <skill class="WitchDoctor" rune="Zombie Bears">Zombie Charger</skill> | ||
+ | ==Background== | ||
The bear effect was created by [[Julian Love]] and revealed at Blizzcon 2010, where it became something of a meme or running joke, where the Diablo III devs referred to it in interviews and panels with unbearable frequency. [http://interviews.slashdot.org/story/10/10/25/1711255/Julian-Love-Lead-Technical-Artist-for-Diablo-3] | The bear effect was created by [[Julian Love]] and revealed at Blizzcon 2010, where it became something of a meme or running joke, where the Diablo III devs referred to it in interviews and panels with unbearable frequency. [http://interviews.slashdot.org/story/10/10/25/1711255/Julian-Love-Lead-Technical-Artist-for-Diablo-3] | ||
− | + | <blue><font color="#FFFFFF">Slashdot: I was playing a Witch Doctor, and I used the spell that summons a zombie for you, and I got a rune that turned it into a swarm of bears. We got a real kick out of that.</font> | |
− | + | Julian Love: Yeah! Zombie Bears! It’s kind of funny, that’s one of the skills that came up – the way we work is that we sit down and throw a lot of crazy ideas out, and sometimes it’s a little scary, throwing an idea that you think “I’m not sure how the group will react. This is kind of wacky.” And I remember sitting in the group and they were saying, “What are we going to do? We need something else.” And I said, “I’m not even sure why this works, but I’m just going to say it: Zombie Bears!” And everybody went, “Yes!” And that was it. Look at the way to it feels to play that skill in the game – it just sounds fun, right?</blue> | |
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+ | ==Media== | ||
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+ | Two screenshots of the zombie bears. It's hard to get a good shot of them as they move quickly and have a skinless, bloody mess of an exterior. The bear-ness of them is much more visible in a video than a still image. | ||
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+ | <gallery> | ||
+ | File:Zombie-bears2.jpg | ||
+ | File:Zombie-bears2.jpg | ||
+ | </gallery> | ||
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+ | Bears at work against [[Cydaea]] in Hell in this short video. | ||
+ | <youtube>zOWYve1bBnA</youtube> | ||
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+ | ==Development== | ||
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+ | Prior to the skill revision in February 2012, this rune effect was enabled by the [[Crimson Rune]], granting the following effect with a level 7 runestone: | ||
+ | {{Witch Doctor_Skillrune_Zombie Bears}} | ||
[[category:Witch Doctor skills]] | [[category:Witch Doctor skills]] | ||
+ | [[category:Witch Doctor rune effects]] | ||
[[category:runes]] | [[category:runes]] | ||
[[category:reference]] | [[category:reference]] | ||
[[category:BlizzCon 2010]] | [[category:BlizzCon 2010]] | ||
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+ | <br> | ||
+ | <br> | ||
+ | <br> | ||
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+ | {{Skill navbox Diablo III|WD|decay}} |
Revision as of 04:04, 7 June 2012
Zombie Bears is a rune effect in Zombie Charger, a Physical Realm Witch Doctor skill.
This rune effect summons a pack of zombie bears that charge forward for a short distance, stampeding over and through any enemies and dealing 235% poison damage to anything in the area. This is one of the Witch Doctor's more damaging attacks, and though it is short range, it hits across a quite wide space.
Skill Rune Effects
Refer to the Zombie Charger rune effects article for a thorough description of all five rune effects in this skill, including screenshots, videos, and strategy tips.
Name | Level | Description |
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<skill subcat="Physical realm spell" class="WitchDoctor">Zombie Charger</skill> <skill class="WitchDoctor" rune="Zombie Bears">Zombie Charger</skill>
Background
The bear effect was created by Julian Love and revealed at Blizzcon 2010, where it became something of a meme or running joke, where the Diablo III devs referred to it in interviews and panels with unbearable frequency. [1]
Media
Two screenshots of the zombie bears. It's hard to get a good shot of them as they move quickly and have a skinless, bloody mess of an exterior. The bear-ness of them is much more visible in a video than a still image.
Bears at work against Cydaea in Hell in this short video.
Development
Prior to the skill revision in February 2012, this rune effect was enabled by the Crimson Rune, granting the following effect with a level 7 runestone:
Zombie Bears |
[e] Summons a stampede of three Zombie Bears, each dealing 112% weapon damage to enemies in the area. |
Classes of the Diablo games |
Skills - Active skills - Skill runes - Passives - Resource - Movement ability [e] Barbarian Demon Hunter Monk Necromancer Witch Doctor Wizard Followers Other Classes Fan-made |
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Witch Doctor skill categories: Primary Secondary Defensive Terror Decay Voodoo |
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Zombie Charger |
Spirit Barrage |
Acid Cloud |
Wall of Zombies |
[e] |