Difference between revisions of "Pile On"

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search
(Created page with "left '''Wall of Zombies''' is a Physical Realm Witch Doctor skill unlocked at level 27. An Alabaster Rune placed in it will alt...")
 
 
Line 1: Line 1:
[[File:IconWallZombies.png|left]]
+
Pile On is a rune effect in [[Wall of Zombies]], a highly-damaging Physical Realm [[Witch Doctor skill]].
'''[[Wall of Zombies]]''' is a Physical Realm [[Witch Doctor skill]] unlocked at [[clvl|level]] 27.
 
  
An [[Alabaster Rune]] placed in it will alter the skill in the following way.
+
This rune effect creates a zombie tower which falls over, the zombies bursting as they land and dealing huge weapon damage as well as knocking back enemies in the impact zone.  The damage scales up with level, and is 765% at level 60, but much less at lower levels.
 +
 
 +
The function and appearance of this skill have proved somewhat controversial; some fans love it while others think the zombies look much too nimble and acrobatic as they vault up atop each other's shoulders, [http://en.wikipedia.org/wiki/Cirque_de_soleil Cirque de Soleil] style, before toppling forward.  That the zombies vanish upon hitting the ground seems odd as well, as they seem more solid than gas, and you almost expect them to grapple with the enemies upon impact, rather than simply disappearing.
 +
 
 +
 
 +
==Skill Rune Effects==
 +
Refer to the [[Wall of Zombies rune effects]] article for a thorough description of all five rune effects, including screenshots, videos, and strategy tips.
 +
 +
{{skill description header}}
 +
<skill subcat="Physical realm spell" class="WitchDoctor">Wall of Zombies</skill>
 +
<skill class="WitchDoctor" rune="Pile On">Wall of Zombies</skill>
 +
 
 +
 
 +
==Media==
 +
 
 +
Screenshots and movies will be added post-release.
 +
 
 +
 
 +
==Development==
 +
 
 +
Prior to the skill revision in February 2012, this rune effect was enabled by the [[Alabaster Rune]], granting the following effect with a level 7 runestone:
 
{{Witch Doctor_Skillrune_Pile On}}
 
{{Witch Doctor_Skillrune_Pile On}}
 +
 +
 +
  
 
[[category:Witch Doctor skills]]
 
[[category:Witch Doctor skills]]
 +
[[category:Witch Doctor rune effects]]
 
[[category:runes]]
 
[[category:runes]]
 +
 +
 +
<br>
 +
<br>
 +
<br>
 +
 +
{{Skill navbox Diablo III|WD|decay}}

Latest revision as of 02:43, 7 June 2012

Pile On is a rune effect in Wall of Zombies, a highly-damaging Physical Realm Witch Doctor skill.

This rune effect creates a zombie tower which falls over, the zombies bursting as they land and dealing huge weapon damage as well as knocking back enemies in the impact zone. The damage scales up with level, and is 765% at level 60, but much less at lower levels.

The function and appearance of this skill have proved somewhat controversial; some fans love it while others think the zombies look much too nimble and acrobatic as they vault up atop each other's shoulders, Cirque de Soleil style, before toppling forward. That the zombies vanish upon hitting the ground seems odd as well, as they seem more solid than gas, and you almost expect them to grapple with the enemies upon impact, rather than simply disappearing.


Skill Rune Effects[edit | edit source]

Refer to the Wall of Zombies rune effects article for a thorough description of all five rune effects, including screenshots, videos, and strategy tips.

Name Level Description

<skill subcat="Physical realm spell" class="WitchDoctor">Wall of Zombies</skill> <skill class="WitchDoctor" rune="Pile On">Wall of Zombies</skill>


Media[edit | edit source]

Screenshots and movies will be added post-release.


Development[edit | edit source]

Prior to the skill revision in February 2012, this rune effect was enabled by the Alabaster Rune, granting the following effect with a level 7 runestone:

IconAlabaster.png
Pile On

[e]

A tower of zombies falls over dealing 325% weapon damage as Physical to any enemies in the way.