Difference between revisions of "Big Bad Voodoo"

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(beta patch 15 update)
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The following is a very quick summary. See the [[Big Bad Voodoo rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.  
 
The following is a very quick summary. See the [[Big Bad Voodoo rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.  
 
   
 
   
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{{skill description header}}
 
<skill class="WitchDoctor">Big Bad Voodoo</skill>
 
<skill class="WitchDoctor">Big Bad Voodoo</skill>
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<skill class="WitchDoctor" rune="Jungle Drums">Big Bad Voodoo</skill>
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<skill class="WitchDoctor" rune="Rain Dance">Big Bad Voodoo</skill>
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<skill class="WitchDoctor" rune="Slam Dance">Big Bad Voodoo</skill>
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<skill class="WitchDoctor" rune="Ghost Trance">Big Bad Voodoo</skill>
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<skill class="WitchDoctor" rune="Boogie Man">Big Bad Voodoo</skill>
  
  
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==Synergies==
 
==Synergies==
The following [[Witch Doctor passives]] provide a benefit to Big Bad Voodoo:
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The following [[Witch Doctor passives]] provide a benefit to Big Bad Voodoo, runed or not:
{{Passive skills header}}
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{{skill description header}}
{{Witch Doctor Passive Tribal Rites}}
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<skill class="WitchDoctor">Tribal Rites</skill>
  
  
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{{Skill navbox Diablo III|WD}}
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{{Skill navbox Diablo III|WD|voodoo}}
  
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[[category:Active skills]]
 
[[category:Witch Doctor skills]]
 
[[category:Witch Doctor skills]]
[[category:Active skills]]
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[[category:Witch Doctor active skills]]

Revision as of 05:20, 20 May 2012

IconBigBadVoodoo.png

Big Bad Voodoo is a Voodoo Witch Doctor skill unlocked at level 25. This skill summons a fetish to perform a ritual dance which buffs all nearby allies with increased attack and movement speed.




Background

Big Bad Voodoo in action.

Unknown.


Skill Rune Effects

The following is a very quick summary. See the Big Bad Voodoo rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.

Name Level Description

<skill class="WitchDoctor">Big Bad Voodoo</skill> <skill class="WitchDoctor" rune="Jungle Drums">Big Bad Voodoo</skill> <skill class="WitchDoctor" rune="Rain Dance">Big Bad Voodoo</skill> <skill class="WitchDoctor" rune="Slam Dance">Big Bad Voodoo</skill> <skill class="WitchDoctor" rune="Ghost Trance">Big Bad Voodoo</skill> <skill class="WitchDoctor" rune="Boogie Man">Big Bad Voodoo</skill>


Skill Design

The skill was first demonstrated at the July 2011 Press Event in the b-roll video. The skill appears to be 3 fetish stacked upon one another with the topmost fetish wearing a mask and waving a staff. The skill creates a green aura on the ground around the fetish which buffs party members within radius.


Synergies

The following Witch Doctor passives provide a benefit to Big Bad Voodoo, runed or not:

Name Level Description

<skill class="WitchDoctor">Tribal Rites</skill>


Development

Big Bad Voodoo was first seen at the July 2011 Press Event, where it was a level 25 skill. Unfortunately, no information about the skill's function was available.

Beta

The beta started in September 2011, and Big Bad Voodoo became a level 24 skill. The skill system was once again overhauled for the Beta Patch 13 in February 2012, and Big Bad Voodoo was classified as a Voodoo skill and moved back to level 25.

Big Bad Voodoo has, throughout development, been too high-level to play, so there are no gameplay reports describing it.


Media

Big Bad Voodoo can be seen in action on video here:

You can find pictures in the Diablo III screenshot and picture gallery:


References