Difference between revisions of "Deadly Reach"

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[[File:IconDeadlyReach.png|left]]
 
[[File:IconDeadlyReach.png|left]]
'''Deadly Reach''' is a Spirit Generating [[Monk skill]] unlocked at [[clvl|Level]] 4.
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'''Deadly Reach''' is a Primary [[Monk skill]] unlocked at [[clvl|Level]] 3. It projects lines of force in front of the Monk, dealing damage to everything in its (short) range.
  
This is one of the Monk's [[Combo]] skills. Combo skills generate Spirit.
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<br><br><br>__TOC__
 
 
<br><br>__TOC__
 
 
==Background==
 
==Background==
[[File:Diablo_III_Logo.jpg|thumb|200px|right|Deadly Reach in action]]
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[[File:Diablo_III_Logo.jpg|thumb|200px|right|Deadly Reach in action.]]
Unknown.
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The Monk punches the air hard enough to create a shock wave that damage all enemies in its path.
  
  
 
==Skill Rune Effects==
 
==Skill Rune Effects==
The following is a very quick list. See the [[Deadly Reach rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.  
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The following is a very quick summary. See the [[Deadly Reach rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.  
  
 
<skill class="Monk">Deadly Reach</skill>
 
<skill class="Monk">Deadly Reach</skill>
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==Synergies==
 
==Synergies==
* No [[synergies]] with any of the [[passive skill]]s are yet known.
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The following [[Monk passives]] provide a benefit to Deadly Reach:
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{{Passive skills header}}
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{{Monk Passive Resolve}}
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{{Monk Passive Combination Strike}}
  
  
 
==Development==
 
==Development==
'''Deadly Reach''' was first seen at the [[July 2011 Press Event]], where it was a level 5 skill. Unfortunately, no information about the skill's function was available.
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'''Deadly Reach''' was first seen at the [[July 2011 Press Event]] (when skill tiers were removed), as a level 5 skill. Unfortunately, no information about the skill's function was then available.
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===Beta===
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The [[beta]] started in September 2011, and Deadly Reach became a level 4 skill. The skill system was once again overhauled for the [[Beta Patch 13]] in February 2012, and Deadly Reach was classified as a Primary skill and moved to level 3. For [[Beta Patch 14]], it was [[buff]]ed a bit.
  
  
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Image:Diablo_III_Logo.jpg|Skill use 4
 
Image:Diablo_III_Logo.jpg|Skill use 4
 
</gallery>
 
</gallery>
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==Related Articles==
 
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''
 
 
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==References==
 
==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
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* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] IncGamers 1st Aug 2011
* [http://diablo.incgamers.com/forums/showthread.php?p=8008273#post8008273 Silva's Monk Runestone Effects] -- IncGamers 6th Sep 2011
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* [http://diablo.incgamers.com/forums/showthread.php?p=8008273#post8008273 Silva's Monk Runestone Effects] IncGamers 6th Sep 2011
* [http://us.battle.net/d3/en/class/monk/active/ Monk Active Skills] -- Diablo III 12th Sep 2011
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* [http://us.battle.net/d3/en/class/monk/active/ Monk Active Skills] — Blizzard's Official Diablo III Site
  
  
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[[category:Monk skills]]
 
[[category:Monk skills]]
 
[[category:Active skills]]
 
[[category:Active skills]]
[[category:Combo skills]]
 

Revision as of 03:21, 28 March 2012

IconDeadlyReach.png

Deadly Reach is a Primary Monk skill unlocked at Level 3. It projects lines of force in front of the Monk, dealing damage to everything in its (short) range.




Background

Deadly Reach in action.

The Monk punches the air hard enough to create a shock wave that damage all enemies in its path.


Skill Rune Effects

The following is a very quick summary. See the Deadly Reach rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.

<skill class="Monk">Deadly Reach</skill>


Skill Design

Unknown.


Synergies

The following Monk passives provide a benefit to Deadly Reach:

Skill Unlocked Description
{{{icon}}} [[{{{name}}}]] 10 {{{desc}}}
{{{icon}}} [[{{{name}}}]]
See: Spirit Generators
50 {{{desc}}}


Development

Deadly Reach was first seen at the July 2011 Press Event (when skill tiers were removed), as a level 5 skill. Unfortunately, no information about the skill's function was then available.

Beta

The beta started in September 2011, and Deadly Reach became a level 4 skill. The skill system was once again overhauled for the Beta Patch 13 in February 2012, and Deadly Reach was classified as a Primary skill and moved to level 3. For Beta Patch 14, it was buffed a bit.


Media

Deadly Reach can be seen in action on video here:

You can find pictures in the Diablo III screenshot and picture gallery:


References