Difference between revisions of "Tough as Nails"

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[[File:IconToughAsNails.png|left]]
 
[[File:IconToughAsNails.png|left]]
'''Tough As Nails''' is a [[Barbarian passive]] skill unlocked at [[clvl|Level]] 22, which increases the Barbarian's armor and thorns damage.
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'''Tough As Nails''' is a [[Barbarian passive]] skill unlocked at [[clvl|Level]] 30, which increases the Barbarian's armor and thorns damage.
  
 
<br><br><br>__TOC__
 
<br><br><br>__TOC__
  
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==Background==
 
''Hide this section unless there is some background information.''
 
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==Description==
 
==Description==
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{{Passive skills header}}
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{{Barbarian Passive Tough as Nails}}
 
{{c_slate|After a while the scars serve as their own layer of armor.}}
 
{{c_slate|After a while the scars serve as their own layer of armor.}}
 
 
{{Barbarian Passive Tough as Nails}}
 
  
  
 
==Synergies==
 
==Synergies==
The following [[Barbarian skill]] has a rune effect that gives [[thorns]] damage that will be enhanced by Tough as Nails:
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No [[synergies]] with any [[active skills]] or other [[Barbarian passives]] are known.
 
 
* [[Ignore Pain]]
 
:[[File:IconCrimsonSmall.png|left|30px|link=Crimsom]]
 
[[Contempt for Weakness]] - Reflects ignored damage back at enemies.
 
{{clear-left}}
 
  
  
 
==Development==
 
==Development==
 
{{Passive history notes}}
 
{{Passive history notes}}
Tough As Nails was first revealed by [[Zarhym]] in a blue post:<ref>[http://diablo.incgamers.com/blog/comments/blizzard-on-class-specific-armor-benefits Blizzard on Class-Specific Armor Benefits] -- IncGamers 9th Aug 2011</ref>
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Tough As Nails was first revealed in August of 2011 by [[Zarhym]] in a blue post:<ref>[http://diablo.incgamers.com/blog/comments/blizzard-on-class-specific-armor-benefits Blizzard on Class-Specific Armor Benefits] -- IncGamers 9th Aug 2011</ref>
  
 
<blue>Each class gets equal base benefit from armor value on items, however, there are passives and skills which could allow one class to benefit more from armor than another class. For example, barbarians have a passive available to them called Tough As Nails which increases the barbarian’s armor by 100%, among other things.</blue>
 
<blue>Each class gets equal base benefit from armor value on items, however, there are passives and skills which could allow one class to benefit more from armor than another class. For example, barbarians have a passive available to them called Tough As Nails which increases the barbarian’s armor by 100%, among other things.</blue>
  
The skill's required level was not revealed at the time, but in the beta, the skill was at level 22.
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===Beta===
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When the [[beta]] started in September 2011, Tough As Nails was revealed as a level 22 skill. When passives were reorganized for [[Beta Patch 14]], Tough As Nails was moved up to level 30.
  
  
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<span style="font-size: 10px;"><references/></span>
 
<span style="font-size: 10px;"><references/></span>
 
* [http://diablo.incgamers.com/forums/showthread.php?p=8012653#post8012653 Kastigar's Really Big Barb thread] -- IncGamers 8th Sep 2011
 
* [http://diablo.incgamers.com/forums/showthread.php?p=8012653#post8012653 Kastigar's Really Big Barb thread] -- IncGamers 8th Sep 2011
* [http://us.battle.net/d3/en/class/barbarian/passive/ Barbarian Passive Skills] -- Diablo III 12th Sep 2011
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* [http://us.battle.net/d3/en/class/barbarian/passive/ Barbarian Passive Skills] -- Blizzard's Official Diablo III Site
  
  

Revision as of 02:52, 22 March 2012

IconToughAsNails.png

Tough As Nails is a Barbarian passive skill unlocked at Level 30, which increases the Barbarian's armor and thorns damage.




Description

Skill Unlocked Description
{{{icon}}} [[{{{name}}}]] 30 {{{desc}}}

After a while the scars serve as their own layer of armor.


Synergies

No synergies with any active skills or other Barbarian passives are known.


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Tough As Nails was first revealed in August of 2011 by Zarhym in a blue post:[1]

Each class gets equal base benefit from armor value on items, however, there are passives and skills which could allow one class to benefit more from armor than another class. For example, barbarians have a passive available to them called Tough As Nails which increases the barbarian’s armor by 100%, among other things.

Beta

When the beta started in September 2011, Tough As Nails was revealed as a level 22 skill. When passives were reorganized for Beta Patch 14, Tough As Nails was moved up to level 30.


References