Difference between revisions of "Spirit Vessel"

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search
(beta patch 14 update)
Line 1: Line 1:
<noinclude>
 
 
[[File:IconSpiritVessel.png|left]]
 
[[File:IconSpiritVessel.png|left]]
'''Spirit Vessel''' is a [[Witch Doctor passive]] skill unlocked at [[clvl|Level]] 20, which reduces the [[cooldown]] of [[Horrify]], [[Spirit Walk]] and [[Soul Harvest]]. In addition, Witch Doctor is saved from certain death by entering the spirit realm.
+
'''Spirit Vessel''' is a [[Witch Doctor passive]] skill unlocked at [[clvl|Level]] 30, which reduces the [[cooldown]] of [[Horrify]], [[Spirit Walk]] and [[Soul Harvest]]. In addition, Witch Doctor is saved from certain death by entering the spirit realm.
<br><br><br><br>
 
__TOC__
 
  
 +
<br><br><br>__TOC__
  
 
<!--
 
<!--
Line 11: Line 9:
 
-->
 
-->
 
==Description==
 
==Description==
 +
{{Passive skills header}}
 +
{{Witch Doctor Passive Spirit Vessel}}
 
{{c_slate|Everyone dies. Sometimes we must return to finish what we started.}}
 
{{c_slate|Everyone dies. Sometimes we must return to finish what we started.}}
  
  
{{Witch Doctor Passive Spirit Vessel}}
+
<!--
 
+
==Design==
 
+
''Hide this section unless there is some design information.''
 +
-->
 
==Synergies==
 
==Synergies==
The following [[Witch Doctor skills]] are enhanced by Spirit Vessel:
+
No [[synergies]] with any [[active skills]] or other [[Witch Doctor passives]] are known.
{{Active skills header}}
 
{{Witch Doctor Skill Horrify}}
 
{{Witch Doctor Skill Spirit Walk}}
 
{{Witch Doctor Skill Soul Harvest}}
 
  
  
 
==Development==
 
==Development==
 
{{Passive history notes}}
 
{{Passive history notes}}
Like many passive skills, Spirit Vessel was moved directly from a [[trait]] of the same name when traits were changed back to passive skills in early 2011. Neither the name nor the function changed, though the stats may have been tweaked slightly.<br>
+
When traits were changed back to passive skills in early 2011, Spirit Vessel was moved directly from a low-level [[trait]] to a level 6 passive, but was then removed from the game prior to the [[beta]] launch in September 2011.
Spirit Vessel (level 6 passive) was removed from the game prior to the beta launch but was later added back into the game as a level 20 passive with a complete redesign. Old effect:<br>
+
 
 +
===Beta===
 +
Spirit Vessel returned later in the beta, at level 20 and redesigned with a completely new function. When passives were reorganized for [[Beta Patch 14]], Spirit Vessel was moved up to level 30.
 +
 
 +
===Previous Versions===
 +
Spirit Vessel's prior function:
 +
 
 
<blockquote>'''Effect''': [[Health globes]] provide {{c_lime|10%}} of maximum [[mana]] when picked up.</blockquote>
 
<blockquote>'''Effect''': [[Health globes]] provide {{c_lime|10%}} of maximum [[mana]] when picked up.</blockquote>
  
Here are older versions of Spirit Vessel:
+
Older versions of Spirit Vessel:
  
 
* [[Spirit Vessel (skill)]] - The original passive skill.
 
* [[Spirit Vessel (skill)]] - The original passive skill.
Line 41: Line 44:
 
==References==
 
==References==
 
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
 
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
* [http://us.battle.net/d3/en/class/witch-doctor/passive/ Witch Doctor Passive Skills]
+
* [http://us.battle.net/d3/en/class/witch-doctor/passive/ Witch Doctor Passive Skills] -- Blizzard's Official Diablo III Site
  
  
 
{{Skill navbox Diablo III|WD}}
 
{{Skill navbox Diablo III|WD}}
  
[[category:Witch Doctor skill archive]]
+
[[category:Witch Doctor passives]]
[[category:passive skill archive]]
+
[[category:passive skills]]
[[category:skill archive]]
 
</noinclude>
 
 
 
<!-- When this page is transcluded, only the following section appears -->
 
<includeonly>
 
| [[File:IconSpiritVessel.jpg|40px]]
 
| [[Spirit Vessel]]
 
| [[Health globes]] provide {{cyanize|10%}} of maximum [[mana]] when picked up.
 
| {{Passive skill choice|{{{1|All}}}|witch=6}}
 
|-
 
</includeonly>
 

Revision as of 03:33, 21 March 2012

IconSpiritVessel.png

Spirit Vessel is a Witch Doctor passive skill unlocked at Level 30, which reduces the cooldown of Horrify, Spirit Walk and Soul Harvest. In addition, Witch Doctor is saved from certain death by entering the spirit realm.




Description

Skill Unlocked Description
{{{icon}}} [[{{{name}}}]] 30 {{{desc}}}

Everyone dies. Sometimes we must return to finish what we started.


Synergies

No synergies with any active skills or other Witch Doctor passives are known.


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. When traits were changed back to passive skills in early 2011, Spirit Vessel was moved directly from a low-level trait to a level 6 passive, but was then removed from the game prior to the beta launch in September 2011.

Beta

Spirit Vessel returned later in the beta, at level 20 and redesigned with a completely new function. When passives were reorganized for Beta Patch 14, Spirit Vessel was moved up to level 30.

Previous Versions

Spirit Vessel's prior function:

Effect: Health globes provide 10% of maximum mana when picked up.

Older versions of Spirit Vessel:

See the traits page for more details on previous versions of this and many other passive skills.


References