Difference between revisions of "Blood Ritual"

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<noinclude>
 
 
[[File:IconBloodRitual.png|left]]
 
[[File:IconBloodRitual.png|left]]
'''Blood Ritual''' (Previously named 'Ritual of Blood') is a [[Witch Doctor passive]] skill unlocked at [[clvl|Level]] 17, which allows the Witch Doctor to draw some of his [[Mana]] costs from [[health]], but also regenerates health.
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'''Blood Ritual''' (known as [[Ritual of Blood]] prior to September 2011) is a [[Witch Doctor passive]] skill unlocked at [[clvl|Level]] 20, which allows the Witch Doctor to draw some of his [[Mana]] costs from [[health]], but also regenerates health.
  
 
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<br><br><br>__TOC__
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==Description==
 
==Description==
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{{Passive skills header}}
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{{Witch Doctor Passive Blood Ritual}}
 
{{c_slate|''"To give of one's self... Is there any greater gift?"'' — Final words spoken at the Ritual of Blood}}
 
{{c_slate|''"To give of one's self... Is there any greater gift?"'' — Final words spoken at the Ritual of Blood}}
 
 
{{Witch Doctor Passive Blood Ritual}}
 
  
  
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==Development==
 
==Development==
 
{{Passive history notes}}
 
{{Passive history notes}}
Like many passive skills, Ritual of Blood was moved directly from a level 15 [[trait]] of the same name when traits were changed back to passive skills in early 2011. For the Press Event, this passive was listed at level 18. For the beta, it was moved to level 17 and renamed Blood Ritual.  
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When traits were changed back to passive skills in early 2011, Blood Ritual (as Ritual of Blood) was moved directly from a level 15 [[trait]] to a level 18 passive.
  
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===Beta===
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When the [[beta]] started in September 2011, Ritual of Blood was renamed Blood Ritual and moved to level 17. When passives were reorganized for [[Beta Patch 14]], Blood Ritual was moved up to level 20.
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===Previous Versions===
 
* [[Ritual of Blood (skill)]] - The original passive skill.
 
* [[Ritual of Blood (skill)]] - The original passive skill.
 
* [[Ritual of Blood (trait)]] - As a trait, Ritual of Blood took 50% of mana costs from health.
 
* [[Ritual of Blood (trait)]] - As a trait, Ritual of Blood took 50% of mana costs from health.
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* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
 
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
 
* [http://diablo.incgamers.com/forums/showthread.php?p=8009167#post8009167 HardRock's Witch Doctor Passive Skills] -- IncGamers 6th Sep 2011
 
* [http://diablo.incgamers.com/forums/showthread.php?p=8009167#post8009167 HardRock's Witch Doctor Passive Skills] -- IncGamers 6th Sep 2011
* [http://us.battle.net/d3/en/class/witch-doctor/passive/ Witch Doctor Passive Skills] -- Diablo III 12th Sep 2011
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* [http://us.battle.net/d3/en/class/witch-doctor/passive/ Witch Doctor Passive Skills] -- Blizzard's Official Diablo III Site
  
  
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[[category:Witch Doctor passives]]
 
[[category:Witch Doctor passives]]
 
[[category:passive skills]]
 
[[category:passive skills]]
</noinclude>
 
 
<!-- When this page is transcluded, only the following section appears -->
 
<includeonly>
 
{{Passive skill effect
 
|IconBloodRitual.png|Blood Ritual|
 
{{c_lime|50%}} of [[Mana]] costs are paid with [[Life]]. In addition, you regenerate {{c_lime|2%}} of your maximum Life per second.
 
| ([[clvl|Level]] 17)
 
| Witch Doctor
 
}}
 
</includeonly>
 

Revision as of 02:55, 21 March 2012

IconBloodRitual.png

Blood Ritual (known as Ritual of Blood prior to September 2011) is a Witch Doctor passive skill unlocked at Level 20, which allows the Witch Doctor to draw some of his Mana costs from health, but also regenerates health.




Description

Skill Unlocked Description
{{{icon}}} [[{{{name}}}]] 20 {{{desc}}}

"To give of one's self... Is there any greater gift?" — Final words spoken at the Ritual of Blood


Synergies

No synergies with any active skills or other Witch Doctor passives are known.


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. When traits were changed back to passive skills in early 2011, Blood Ritual (as Ritual of Blood) was moved directly from a level 15 trait to a level 18 passive.

Beta

When the beta started in September 2011, Ritual of Blood was renamed Blood Ritual and moved to level 17. When passives were reorganized for Beta Patch 14, Blood Ritual was moved up to level 20.

Previous Versions

See the traits page for more details on previous versions of this and many other passive skills.


References