Difference between revisions of "Vermin"

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<noinclude>
 
 
[[File:IconVermin.png|left]]
 
[[File:IconVermin.png|left]]
 
'''Vermin''' is a [[Witch Doctor passive]] skill unlocked at [[clvl|Level]] 10, which increases the damage of [[Plague of Toads]], [[Corpse Spiders]], [[Locust Swarm]] and [[Firebats]].
 
'''Vermin''' is a [[Witch Doctor passive]] skill unlocked at [[clvl|Level]] 10, which increases the damage of [[Plague of Toads]], [[Corpse Spiders]], [[Locust Swarm]] and [[Firebats]].
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==Description==
 
==Description==
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{{Passive skills header}}
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{{Witch Doctor Passive Vermin}}
 
{{c_slate|''"You think the creatures a nuisance, but they are legion and you are alone. What will you say when they come for you?"'' — Seera the Weaver}}
 
{{c_slate|''"You think the creatures a nuisance, but they are legion and you are alone. What will you say when they come for you?"'' — Seera the Weaver}}
 
 
{{Witch Doctor Passive Vermin}}
 
  
  
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==Synergies==
 
==Synergies==
The following [[Witch Doctor skills]] are enhanced by Vermin:
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No [[synergies]] with any [[active skills]] or other [[Witch Doctor passives]] are known.
{{Active skills header}}
 
{{Witch Doctor Skill Plague of Toads}}
 
{{Witch Doctor Skill Corpse Spiders}}
 
{{Witch Doctor Skill Locust Swarm}}
 
{{Witch Doctor Skill Firebats}}
 
  
  
 
==Development==
 
==Development==
 
{{Passive history notes}}
 
{{Passive history notes}}
Vermin was not seen until it showed up in the Diablo III beta as a level 10 passive.
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===Beta===
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Vermin was not seen until it showed up in the Diablo III [[beta]] as a level 10 passive.
  
  
 
==References==
 
==References==
 
* [http://diablo.incgamers.com/forums/showthread.php?p=8009167#post8009167 HardRock's Witch Doctor Passive Skills] -- IncGamers 6th Sep 2011
 
* [http://diablo.incgamers.com/forums/showthread.php?p=8009167#post8009167 HardRock's Witch Doctor Passive Skills] -- IncGamers 6th Sep 2011
* [http://us.battle.net/d3/en/class/witch-doctor/passive/ Witch Doctor Passive Skills] -- Diablo III 12th Sep 2011
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* [http://us.battle.net/d3/en/class/witch-doctor/passive/ Witch Doctor Passive Skills] -- Blizzard's Official Diablo III Site
  
  
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[[category:Witch Doctor passives]]
 
[[category:Witch Doctor passives]]
 
[[category:passive skills]]
 
[[category:passive skills]]
</noinclude>
 
 
<!-- When this page is transcluded, only the following section appears -->
 
<includeonly>
 
{{Passive skill effect
 
|IconVermin.png|Vermin|
 
Your [[Plague of Toads]], [[Corpse Spiders]], [[Locust Swarm]] and [[Firebats]] abilities do {{c_lime|20%}} more damage.
 
| ([[clvl|Level]] 10)
 
| Witch Doctor
 
}}
 
</includeonly>
 

Revision as of 02:13, 21 March 2012

IconVermin.png

Vermin is a Witch Doctor passive skill unlocked at Level 10, which increases the damage of Plague of Toads, Corpse Spiders, Locust Swarm and Firebats.




Description

Skill Unlocked Description
IconVermin.png Vermin (Level 10)

Your Plague of Toads, Corpse Spiders, Locust Swarm and Firebats abilities do 20% more damage.

"You think the creatures a nuisance, but they are legion and you are alone. What will you say when they come for you?" — Seera the Weaver


Synergies

No synergies with any active skills or other Witch Doctor passives are known.


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system.

Beta

Vermin was not seen until it showed up in the Diablo III beta as a level 10 passive.


References