Difference between revisions of "Ignore Pain"

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[[File:IconIgnorePain.png|left]]
 
[[File:IconIgnorePain.png|left]]
'''Ignore Pain''' is a Situational [[Barbarian skill]] unlocked at [[clvl|Level]] 5, which grants the Barbarian with a very high resistance to all damage.
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'''Ignore Pain''' is a Defensive [[Barbarian skill]] unlocked at [[clvl|Level]] 22, which grants the Barbarian with a very high resistance to all damage.
  
 
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==Skill Effects==
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==Skillrune Effects==
The following is a very quick list. See the [[Ignore Pain rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.  
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The following is a very quick summary. See the [[Ignore Pain rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.  
 
   
 
   
{{Active skills header}}
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<skill class="Barbarian">Ignore Pain</skill>
{{Barbarian Skill Ignore Pain}}
 
{{Barbarian_Skillrune_Ignorance is Bliss}}
 
{{Barbarian_Skillrune_Contempt for Weakness}}
 
{{Barbarian_Skillrune_Bravado}}
 
{{Barbarian_Skillrune_Iron Hide}}
 
{{Barbarian_Skillrune_Mob Rule}}
 
{{center|Note: Information is based on a level 60 character and rank 7 runestones.}}
 
  
  
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<blockquote>''This sounds like a red alert emergency skill. Stopping your Fury gain, even for 6 seconds, is a huge cost, as mandatory as it is to keep refilling Fury so you can keep using your killing skills. But 50% damage reduction could be a life saver. Would you be clever enough to spend this point, put it on your hotbar, and remember to use it quickly enough to save your bacon?</blockquote>
 
<blockquote>''This sounds like a red alert emergency skill. Stopping your Fury gain, even for 6 seconds, is a huge cost, as mandatory as it is to keep refilling Fury so you can keep using your killing skills. But 50% damage reduction could be a life saver. Would you be clever enough to spend this point, put it on your hotbar, and remember to use it quickly enough to save your bacon?</blockquote>
  
At [[BlizzCon 2010]], Ignore Pain was available in the gameplay demo but not one of the Barbarian's starting skills, and there are no gameplay reports describing it. Skill tiers were removed for the [[July 2011 Press Event]], and Ignore Pain became a level 4 skill.
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At [[BlizzCon 2010]], Ignore Pain was available in the gameplay demo but not one of the Barbarian's starting skills, and there are no gameplay reports describing it. Skill tiers were removed for the [[July 2011 Press Event]], and Ignore Pain became a level 4 skill, and soon after, a level 5 skill. The skill system was once again overhauled for the [[Beta Patch 13]], and Ignore pain was classified as a Defensive skill and bumped all the way up to level 22.
  
  

Revision as of 22:15, 2 March 2012

IconIgnorePain.png

Ignore Pain is a Defensive Barbarian skill unlocked at Level 22, which grants the Barbarian with a very high resistance to all damage.




Background

Ignore Pain in action

The Barbarian ignores all pain caused to him for a short period of time.


Skillrune Effects

The following is a very quick summary. See the Ignore Pain rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.

<skill class="Barbarian">Ignore Pain</skill>


Skill Design

Ignore Pain sequence, showing the orbiting "shields" within the globe of protection.

This skill is really useful for tough situations, where no amount of skills can save you and your only chance is to survive being pounded by a mob of monsters until help can arrive or to plan your next move. This is also useful during boss fights, as 50% damage reduction coupled with Second Wind will make damage against the Barbarian almost useless. A skill that hardcore players might take a liking to, its only drawback is the suspended fury gain and it is assumed that fury will continue depleting for the duration of the spell.


Synergies

IconCrimsonSmall.png
Contempt for Weakness

The following Barbarian passives provide a benefit to Contempt for Weakness:


IconGoldenSmall.png
Bravado

The following Barbarian passives provide a benefit to Bravado:


Development

Ignore Pain was first seen at BlizzCon 2008, where it was at Tier III on the Battlemaster Skill Tree. Then, it reduced damage taken by 70% for 10 seconds, and would not suspend fury gain at rank one.

The skill was slightly adjusted for BlizzCon 2009; damage reduction was lowered, and fury gain was suspended. Flux had this to say on the subject:[1]

This sounds like a red alert emergency skill. Stopping your Fury gain, even for 6 seconds, is a huge cost, as mandatory as it is to keep refilling Fury so you can keep using your killing skills. But 50% damage reduction could be a life saver. Would you be clever enough to spend this point, put it on your hotbar, and remember to use it quickly enough to save your bacon?

At BlizzCon 2010, Ignore Pain was available in the gameplay demo but not one of the Barbarian's starting skills, and there are no gameplay reports describing it. Skill tiers were removed for the July 2011 Press Event, and Ignore Pain became a level 4 skill, and soon after, a level 5 skill. The skill system was once again overhauled for the Beta Patch 13, and Ignore pain was classified as a Defensive skill and bumped all the way up to level 22.


Previous Versions

See the Barbarian skill archive for more details on previous versions of Ignore Pain and other Barbarian skills.


Media

Ignore Pain can be seen in action on video here:

You can find pictures in the Diablo III screenshot and picture gallery:



References