Difference between revisions of "Black Ice (passive)"

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==Description==
 
==Description==
{{c_slate|''Lore missing as of 17th Feb, 2012.}}
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{{c_slate|''"Feel your blood run cold as the water of the Frozen Sea, and know that I can shatter you with a touch."'' - The Ice Queen's Tale}}
  
  

Revision as of 21:00, 27 February 2012

IconBlackIce.png

Black Ice is a Wizard passive skill unlocked at level 21, which increases damage done to targets frozen or chilled by the Wizard.




Description

"Feel your blood run cold as the water of the Frozen Sea, and know that I can shatter you with a touch." - The Ice Queen's Tale


Skill Unlocked Description

Template:Wizard Passive Black Ice


Design

This might be a useful passive for a Battle Mage, since Ice Armor chills melee attackers.


Synergies

The following Wizard skills are affected by Black Ice:

Icon Skill Description
{{{icon}}} [[{{{name}}}]]
Defensive
4 {{{desc}}}
{{{icon}}} [[{{{name}}}]]
Conjuration
Armor spell
14 {{{desc}}}
{{{icon}}} [[{{{name}}}]]
Secondary
2 {{{desc}}}
{{{icon}}} [[{{{name}}}]]
Force
27 {{{desc}}}


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Like many passive skills, Black Ice was moved directly from a trait of the same name when traits were changed back to passive skills in early 2011. Neither the name nor the function changed, though the stats may have been tweaked slightly.

See the traits page for more details on previous versions of this and many other passive skills.

Black Ice was removed from the game prior to the beta launch but was added back into the game later, along with Paralysis to compensate for the lack of cold and lightning based passives.


References