Difference between revisions of "Black Ice (passive)"

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[[File:IconBlackIce.png|left]]
<span style="color:red;">'''This passive was removed from the game prior to the beta launch. This article is preserved for archive purposes. See the [[Wizard passives]] page for current passive skill information for this class.'''</span>
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'''Black Ice''' is a [[Wizard passive]] skill unlocked at [[level]] 21, which increases damage done to targets frozen or chilled by the [[Wizard]].
 
 
 
 
[[File:BlackIce.jpg|left]]
 
'''Black Ice''' is a [[passive skill]] available exclusively to the [[Wizard passives|Wizard]]. It increases damage done to targets frozen by the Wizard.
 
 
<br><br><br><br>
 
<br><br><br><br>
 
__TOC__
 
__TOC__
  
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==Background==
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''Hide this section unless there is some background information.''
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==Lore==
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==Description==
Not known yet.
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{{c_slate|''Lore missing as of 17th Feb, 2012.}}
  
  
==Design==
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{{Wizard Passive Black Ice}}
Damage dealt to frozen targets is increased by 20%.
 
  
It's not known if this applies only to frozen targets, or to chilled targets as well. Since [[Champions]], [[Bosses]], and other players in [[PvP]] can not be frozen (just chilled) that seems to limit the utility of this skill a bit. Also consider that anything frozen can be refrozen and kept frozen, thus dying helplessly with or without bonus damage effects.
 
  
===Level Requirement===
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==Design==
* '''[[Wizard]]''': level 20
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This might be a useful passive for a [[Battle Mage]], since Ice Armor chills melee attackers.
  
  
 
==Synergies==
 
==Synergies==
Wizard active spells that can freeze targets include:
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The following [[Wizard skills]] are affected by Black Ice:
* [[Ice Armor]]
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{{Active skills header}}
* [[Frost Nova]]
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{{Wizard Skill Frost Nova}}
 
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{{Wizard Skill Ice Armor}}
[[Ray of Frost]] and [[Blizzard]] only chill; they do not freeze. (Though perhaps a [[runestone]] might add that property, making them eligible for a bonus from Black Ice?
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{{Wizard Skill Ray of Frost}}
 
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{{Wizard Skill Blizzard}}
This might be a useful passive for a [[Battle Mage]], since Ice Armor adds to armor as well as freezing melee attackers.
 
  
  
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See the [[traits]] page for more details on previous versions of this and many other passive skills.
 
See the [[traits]] page for more details on previous versions of this and many other passive skills.
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Black Ice was removed from the game prior to the beta launch but was added back into the game later, along with [[Paralysis]] to compensate for the lack of cold and lightning based passives.
  
  
 
==References==
 
==References==
 
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
 
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
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* [http://us.battle.net/d3/en/class/wizard/passive/ Wizard Passive Skills]
  
  

Revision as of 12:02, 17 February 2012

IconBlackIce.png

Black Ice is a Wizard passive skill unlocked at level 21, which increases damage done to targets frozen or chilled by the Wizard.




Description

Lore missing as of 17th Feb, 2012.


Template:Wizard Passive Black Ice


Design

This might be a useful passive for a Battle Mage, since Ice Armor chills melee attackers.


Synergies

The following Wizard skills are affected by Black Ice:

Icon Skill Description
{{{icon}}} [[{{{name}}}]]
Defensive
4 {{{desc}}}
{{{icon}}} [[{{{name}}}]]
Conjuration
Armor spell
14 {{{desc}}}
{{{icon}}} [[{{{name}}}]]
Secondary
2 {{{desc}}}
{{{icon}}} [[{{{name}}}]]
Force
27 {{{desc}}}


Development

Passive skills have had a long and storied history. When Diablo III debuted at the WWI 2008, skill trees included passive skills, much like in Diablo II. In 2010, it was announced that passive skills had been renamed traits and separated out from active skills. At the July 2011 Press Event, Blizzard announced that passive skills were once again in the game, replacing the traits system. Like many passive skills, Black Ice was moved directly from a trait of the same name when traits were changed back to passive skills in early 2011. Neither the name nor the function changed, though the stats may have been tweaked slightly.

See the traits page for more details on previous versions of this and many other passive skills.

Black Ice was removed from the game prior to the beta launch but was added back into the game later, along with Paralysis to compensate for the lack of cold and lightning based passives.


References