Difference between revisions of "Furious Charge"

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<br><br><br>__TOC__
 
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==Background==
 
==Background==
 
[[Image:barb-charge3.jpg|thumb|200px|right|Furious Charge in action.]]
 
[[Image:barb-charge3.jpg|thumb|200px|right|Furious Charge in action.]]
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{{Active skills header}}
 
{{Active skills header}}
 
{{Barbarian Skill Furious Charge}}
 
{{Barbarian Skill Furious Charge}}
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{{Barbarian_Skillrune_Merciless Assault}}
 
{{Barbarian_Skillrune_Battering Ram}}
 
{{Barbarian_Skillrune_Battering Ram}}
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{{Barbarian_Skillrune_Stamina}}
 
{{Barbarian_Skillrune_Juggernaut}}
 
{{Barbarian_Skillrune_Juggernaut}}
 
{{Barbarian_Skillrune_Bull Rush}}
 
{{Barbarian_Skillrune_Bull Rush}}
{{Barbarian_Skillrune_Stamina}}
 
{{Barbarian_Skillrune_Merciless Assault}}
 
 
{{center|Note: Information is based on a level 60 character and rank 7 runestones.}}
 
{{center|Note: Information is based on a level 60 character and rank 7 runestones.}}
  
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==Synergies==
 
==Synergies==
* No [[synergies]] with any of the [[passive skill]]s are yet known.
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===Base Skill===
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The following [[Barbarian passives]] provide a benefit to Furious Charge, runed or not:
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* [[Bloodthirst]] - The [[Barbarian]] gains life based on the amount of damage he deals always.
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* [[Weapons Master]] - Provides a damage bonus when the [[Barbarian]] is wielding a [[sword]] or [[dagger]].
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* [[Berserker Rage]] - Inflicts additional damage while the [[Barbarian]] is at maximum [[Fury]].
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* [[Brawler]] - Increases the [[Barbarian]]'s damage when he is swarmed.
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===[[File:IconObsidianSmall.png|30px|link=Obsidian]] Bull Rush===
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{{clear-left}}
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The following [[Barbarian passives]] provide a benefit to [[Bull Rush]]:
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* [[Ruthless]] - Increases [[critical hit]] chance and critical hit damage always.
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* [[Weapons Master]] - Increases [[critical hit]] chance when the [[Barbarian]] is wielding a [[mace]] or [[axe]].
  
  
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==Related Articles==
 
==Related Articles==

Revision as of 03:24, 20 September 2011

IconFuriousCharge.png

Furious Charge is a Fury Generating Barbarian skill unlocked at level 16, which causes the Barbarian to charge at a targeted enemy, causing damage to the target and all enemies in his path.




Background

Furious Charge in action.

The Barbarian charges at an enemy, toppling anyone foolish enough to stand in his path.


Skill Effects

The following is a very quick list. See the Furious Charge rune effects page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.


Icon Skill Description
{{{icon}}} [[{{{name}}}]]
Might
21 {{{desc}}}
IconAlabaster.png
Merciless Assault

[e]

Cooldown is reduced by 1 second for every target hit. This effect can reduce the cooldown by up to 8 seconds.

IconCrimson.png
Battering Ram

[e]

Increase damage at the destination to 300% weapon damage.

IconGolden.png
Stamina

[e]

Generate 8 Fury for each target hit while charging.

IconIndigo.png
Juggernaut

[e]

Regain 5% of your maximum Life for each target hit by Furious Charge.

IconObsidian.png
Bull Rush

[e]

Any targets who are critically hit by Furious Charge will be stunned for 5.0 seconds.

Note: Information is based on a level 60 character and rank 7 runestones.


Skill Design

Furious Charge is a good skill for escaping tough situations, running in with a bang or killing a particular monster behind frontal lines. The graphics of this skill make using it a lot of fun, and it's quite damaging to enemies. Having a weapon with high damage will make this skill better compared to dual wielding.


Synergies

Base Skill

The following Barbarian passives provide a benefit to Furious Charge, runed or not:


IconObsidianSmall.png Bull Rush

The following Barbarian passives provide a benefit to Bull Rush:


Development

Furious Charge was first seen in the WWI 2008 gameplay video, where it was a Tier V skill in the Battlemaster Skill Tree. This version dealt 120% weapon damage to the target and 80% weapon damage to enemies in the way at rank one.

The stats of this skill were reduced slightly for BlizzCon 2009, but couldn't be played in the demo because it was too high level to pick. It couldn't be chosen at BlizzCon 2010 either, so there are no gameplay reports detailing any use of it.

Skill tiers were removed for the July 2011 Press Event, and Furious Charge became a level 16 skill.


Previous Versions

See the Barbarian skill archive for more details on previous versions of Furious Charge and other Barbarian skills.


In Other Games

Furious Charge is an updated version of Diablo II's Paladin skill Charge. That skill did damage to a single monster after rushing at it, and included knockback.


Media

Furious Charge can be seen in action on video here:

You can find pictures in the Diablo III screenshot and picture gallery:


References