Difference between revisions of "Leap Attack"

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{{Active skills header}}
 
{{Active skills header}}
 
{{Barbarian Skill Leap Attack}}
 
{{Barbarian Skill Leap Attack}}
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{{Barbarian_Skillrune_Death from Above}}
 
{{Barbarian_Skillrune_Call of Arreat}}
 
{{Barbarian_Skillrune_Call of Arreat}}
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{{Barbarian_Skillrune_Iron Impact}}
 
{{Barbarian_Skillrune_Toppling Impact}}
 
{{Barbarian_Skillrune_Toppling Impact}}
 
{{Barbarian_Skillrune_Launch}}
 
{{Barbarian_Skillrune_Launch}}
{{Barbarian_Skillrune_Iron Impact}}
 
{{Barbarian_Skillrune_Death from Above}}
 
 
{{center|Note: Information is based on a level 60 character and rank 7 runestones.}}
 
{{center|Note: Information is based on a level 60 character and rank 7 runestones.}}
  
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Leap Attack has not changed much from D2, and has been demonstrated repeatedly in the gameplay movies. The main difference with the D3 version of this skill is that minor damage is dealt to everything nearby when the Barbarian lands, rather than major damage to one particular monster.
 
Leap Attack has not changed much from D2, and has been demonstrated repeatedly in the gameplay movies. The main difference with the D3 version of this skill is that minor damage is dealt to everything nearby when the Barbarian lands, rather than major damage to one particular monster.
 
 
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==Synergies==
 
==Synergies==
* No [[synergies]] with any of the [[passive skill]]s are yet known.
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The following [[Barbarian passives]] provide a benefit to Leap Attack, runed or not:
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* [[Bloodthirst]] - The [[Barbarian]] gains life based on the amount of damage he deals always.
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* [[Weapons Master]] - Provides a damage bonus when the [[Barbarian]] is wielding a [[sword]] or [[dagger]].
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* [[Berserker Rage]] - Inflicts additional damage while the [[Barbarian]] is at maximum [[Fury]].
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* [[Brawler]] - Increases the [[Barbarian]]'s damage when he is swarmed.
  
  
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===In Other Games===
 
===In Other Games===
 
Leap Attack seems to combine {{iw|Leap Leap}} and {{iw|Leap_Attack Leap Attack}} from [[Diablo II]], whilst requiring [[Fury]] to use. The main difference with the D3 version of this skill is that minor damage is dealt to everything nearby when the Barbarian lands, rather than major damage to one particular monster.
 
Leap Attack seems to combine {{iw|Leap Leap}} and {{iw|Leap_Attack Leap Attack}} from [[Diablo II]], whilst requiring [[Fury]] to use. The main difference with the D3 version of this skill is that minor damage is dealt to everything nearby when the Barbarian lands, rather than major damage to one particular monster.
 
  
  

Revision as of 22:51, 19 September 2011

IconLeap.png

Leap Attack is a Fury Generating Barbarian skill unlocked at level 6, making the Barbarian leap, causing damage and knockback upon landing.

This is the Barbarian's movement ability.



Background

Leap Attack in action

The Barbarian makes a gigantic leap to enemies who think they are safe behind the front lines, crushing anyone caught in the area of his landing.


Skill Effects

The following is a very quick list. See the Leap Attack rune effects page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.


Icon Skill Description
IconLeap.png Leap Attack
Fury Generator
Movement (Level 6)

[e]

Generate: 15 Fury
Cooldown: 10 seconds

Leap into the air, dealing 40% weapon damage to all enemies within 8 yards of your destination. Only generates Fury if you hit an enemy.

IconAlabaster.png
Death from Above

[e]

Land with such force that enemies suffer a 100% chance to become stunned for 3 seconds.

IconCrimson.png
Call of Arreat

[e]

Shockwaves burst forth from the ground at the destination and knock enemies toward the Barbarian from 45.0 yards away.

IconGolden.png
Iron Impact

[e]

Gain 700% additional armor for 4 seconds after landing.

IconIndigo.png
Toppling Impact

[e]

Send enemies hurtling 6 yards into other nearby enemies who suffer 80% weapon damage and are pushed back in a chain up to 2 times.

IconObsidian.png
Launch

[e]

Jump into the air with such great force that enemies within 7.5 yards of the origin of the jump take 160% weapon damage.

Note: Information is based on a level 60 character and rank 7 runestones.


Skill Design

Barb SMASH!

Once the player activates the skill, the Barbarian will leap from his current location, to the location of the mouse cursor, damaging and knocking enemies back upon landing. This skill is best used to reach ranged monsters, who are behind enemy lines and to escape tight situations, if such occur.

Leap Attack has not changed much from D2, and has been demonstrated repeatedly in the gameplay movies. The main difference with the D3 version of this skill is that minor damage is dealt to everything nearby when the Barbarian lands, rather than major damage to one particular monster.


Leap Attack Video

A video of Leap Attack in use can be seen below, courtesy of the DiabloInc You Tube channel.


Synergies

The following Barbarian passives provide a benefit to Leap Attack, runed or not:


Development

Leaping at a few Fallen in the Borderlands.

Leap Attack was revealed at WWI 2008 when Diablo III debuted. Originally, it was a Tier III skill in the Berserker Skill Tree. By BlizzCon 2009, Leap Attack was at Tier IV but otherwise unchanged.

At BlizzCon 2010, with just one point in it the Barbarian could leap all the way to the visible edge of the screen, over any number of enemies, and at a very high speed. Flux enjoyed using it in the Battle Arena:[1]

I loved it in the Arena, even though I seldom hit with it, just since the visual is great. The 3D works nicely with it, since your perspective lurches upwards when the Barb jumps, and you feel like you’re flying for a second. There’s a great grunting “RAHHH!” sound too, and you must want to knock something in half with a massive club when you trigger this skill. Ideally that Wizard whose been sniping you with that damn Disintegrate from the far edge of the screen for the entire round. “Hold still and die, maggot!”

Skill tiers were removed for the July 2011 Press Event, and Leap Attack became a level 6 skill.


Previous Versions

See the Barbarian skill archive for more details on previous versions of Leap Attack and other Barbarian skills.


In Other Games

Leap Attack seems to combine Leap and Leap Attack from Diablo II, whilst requiring Fury to use. The main difference with the D3 version of this skill is that minor damage is dealt to everything nearby when the Barbarian lands, rather than major damage to one particular monster.


Media

Leap Attack can be seen in action on video here:

You can find pictures in the Diablo III screenshot and picture gallery:



References